Rust Server IndexCard catalogue of Rust servers

Holdings11,875 servers97,136 players398 fresh wipes

Call no.16002 Off the shelf · offline

seedtest C

Offline 73.158.226.93:28015 checked 25d ago

Subjects
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,002
top 71%
Last wipeWiped4 OCT2026 · 25d 12h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 03:24 UTC25d ago
1 – running 0
2 OCT 2026Fri 2 Oct, 23:41 UTC26d ago
1 – 1.2 days 0
24 SEP 2026Thu 24 Sep, 00:12 UTC35d ago
1 halved by day 1 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
427/ 500
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
455/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
975/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
60/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
990/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
30/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on seedtest C?

You will find no gather rate in the name of seedtest C. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Tags

Which lists and filters on Rust Server Index is seedtest C filed under?

Filed under these Rust Server Index lists is seedtest C: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on seedtest C?

Filed under these tags, as published by seedtest C and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): Player cap: 2; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): The game build here is 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on seedtest C?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does seedtest C follow?

There is no next wipe to predict for seedtest C, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 12 hours is when its current world was made.

Player counts

How is seedtest C ranked compared with the rest?

On player hours over seven days, seedtest C takes #16,002, within the top 71% of ranked servers.

How many players are on seedtest C at the moment?

At present seedtest C is offline; its last sighting was 25 days 5 hours ago.

Server details

Which Rust build is seedtest C running?

Rust network protocol 2634 and build 166652 on Linux is what you will find on seedtest C. Steam keeps your game updated, but the protocol must match for you to join.

Is seedtest C reachable, and does it stay up?

As of now seedtest C is offline, with its last appearance 25 days 5 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

Where in the world is seedtest C hosted?

There is no region on record for seedtest C; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 73.158.226.93:28015.

Connecting

How can you connect to seedtest C?

If you would rather use the console, press F1 in Rust and enter client.connect 73.158.226.93:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players Player cap: 2.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build The game build here is 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.