Rust Map Studio - local play test
Offline 73.121.109.133:28915 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Rust Map Studio - local play test, which rules and settings apply?
The name of Rust Map Studio - local play test does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Tags and filters
Which lists and filters on Rust Server Index is Rust Map Studio - local play test filed under?
Filed under these Rust Server Index lists is Rust Map Studio - local play test: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by the tags on Rust Map Studio - local play test?
These are the tags Rust Map Studio - local play test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How often is Rust Map Studio - local play test wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of Rust Map Studio - local play test's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 2 days 21 hours.
Players and ranking
What position does Rust Map Studio - local play test hold among Rust servers?
The seven-day player-hours ranking places Rust Map Studio - local play test at #13,020, among the top 58% of ranked servers.
What does the player count on Rust Map Studio - local play test look like?
At present Rust Map Studio - local play test is offline; its last sighting was 2 days 21 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1.
Server details
What version does Rust Map Studio - local play test use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Rust Map Studio - local play test. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Rust Map Studio - local play test?
As of now Rust Map Studio - local play test is offline, with its last appearance 2 days 21 hours ago. Uptime for the last 1 full day came to 0%, 0 hours out of 24. The earliest sighting at Rust Server Index is 27 October 2026.
What is the location of Rust Map Studio - local play test?
There is no region on record for Rust Map Studio - local play test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 73.121.109.133:28915.
Joining the server
How can you connect to Rust Map Studio - local play test?
Two ways in. Type client.connect 73.121.109.133:28915 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.