Rust Server IndexCard catalogue of Rust servers

Holdings11,713 servers43,388 players103 fresh wipes

Call no.2X15349 On the shelf · online

Sunnys 2x Main)Fps+max team limit 6

Online 72.241.102.21:28015 checked 7m ago

Subjects 1. 2x 2. biweekly wipes 3. vanilla
Players now
0/ 250
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped28 OCT2026 · 2h ago
2h ago · biweekly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123422:0023:00Wiped Wed 28 Oct, 22:19 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep1 Oct4 Oct8 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap
2.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 7d 17hThu 5 Nov, 19:00 UTCFW
  2. in 13d 21hWed 11 Nov, 22:19 UTC
  3. in 27d 21hWed 25 Nov, 22:19 UTC
  4. in 35d 17hThu 3 Dec, 19:00 UTCFW
  5. in 41d 21hWed 9 Dec, 22:19 UTC

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 22:19 UTC2h ago
– – running 0
1 OCT 2026Thu 1 Oct, 22:44 UTC FW27d ago
0 – 27 days 0
29 SEP 2026Tue 29 Sep, 21:01 UTC29d ago
2 held half 2.1 days 0
28 SEP 2026Mon 28 Sep, 21:13 UTC30d ago
2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average
2/ 100
EU1000X
ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.EU · groups of 10+ · 1000x · biweekly · 3 on average
0/ 30
NA1000X
Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent BaNA · groups of 12+ · 1000x · biweekly · 2 on average
5/ 100
EU1000X
[EU] BLACKTIDE x1000 | Custom Map | Kits | TP | Clans | Wiped 1EU · groups of 8+ · 1000x · biweekly · 1 on average
1/ 50
EA 22/ 200
EA 19/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Sunnys 2x Main)Fps+max team limit 6 run?

By its name, Sunnys 2x Main)Fps+max team limit 6 gathers at 2x. The group limit is 8 players, the game's default. The server runs battlefield, high rates and kits for fast PvP. The server browser lists it under Community; it is a community server. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Sunnys 2x Main)Fps+max team limit 6?

Size 2,500, seed 716785090: the game generates the procedural map on Sunnys 2x Main)Fps+max team limit 6. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Sunnys 2x Main)Fps+max team limit 6 filed under?

These lists on Rust Server Index take Sunnys 2x Main)Fps+max team limit 6: Rust servers filed under 2x gather rate, Rust battlefield servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b, Vanilla ^v and Battlefield ^i; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.

How should you read the tags listed for Sunnys 2x Main)Fps+max team limit 6?

The server's own tags are listed here, and the game's server browser reads them: Sunnys 2x Main)Fps+max team limit 6 gives gmvanilla (Game mode): Filed under vanilla survival; mp250 (Max players): The queue ceiling sits at 250; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every second week brings a wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^i (Battlefield): Battlefield: quick PvP, kits supplied, rates raised. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on Sunnys 2x Main)Fps+max team limit 6?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe timetable does Sunnys 2x Main)Fps+max team limit 6 follow?

Too few wipes of Sunnys 2x Main)Fps+max team limit 6 are recorded to confirm its schedule, so the tag sets the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 2 hours is when its current world was made. A wipe schedule of every two weeks is published in its tags.

Player counts

What position does Sunnys 2x Main)Fps+max team limit 6 hold among Rust servers?

The seven-day player-hours ranking places Sunnys 2x Main)Fps+max team limit 6 at #15,349, among the top 69% of ranked servers.

Is Sunnys 2x Main)Fps+max team limit 6 quiet or crowded?

Filed under live counts: Sunnys 2x Main)Fps+max team limit 6, 0 players on 250 slots at present. Averaged over the last seven days, the count is 0 players.

Server details

What Rust version is Sunnys 2x Main)Fps+max team limit 6 on?

Rust network protocol 2635 and build 168909, on Windows, is what Sunnys 2x Main)Fps+max team limit 6 runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Sunnys 2x Main)Fps+max team limit 6 reachable, and does it stay up?

The server is live at this moment: Sunnys 2x Main)Fps+max team limit 6. Its reported uptime gives the last restart as roughly 44 minutes ago. Uptime for the last 7 full days came to 1%, 2 hours out of 168. The earliest sighting at Rust Server Index is 24 September 2026.

Is the performance on Sunnys 2x Main)Fps+max team limit 6 good?

Server fps held at 236 on average across the last 48 hours, never dropping below 236. Buildings, deployables and everything else in the world came to as many as 23,975 entities. Up to 1,023 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of Sunnys 2x Main)Fps+max team limit 6?

No region is published by Sunnys 2x Main)Fps+max team limit 6. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 72.241.102.21:28015.

Connecting

What is the way onto Sunnys 2x Main)Fps+max team limit 6?

Enter client.connect 72.241.102.21:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^b,^v,^i,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp250
Max players The queue ceiling sits at 250.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every second week brings a wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

^i
Battlefield Battlefield: quick PvP, kits supplied, rates raised.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.