Rust Server IndexCard catalogue of Rust servers

Holdings11,748 servers63,000 players200 fresh wipes

Call no.15236 Off the shelf · offline

SIPLAB-Rust-fixed

Offline 72.225.139.233:11300 checked 14d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,236
top 70%
Last wipeWiped14 OCT2026 · 14d 21h ago
14d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
463/ 475
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
409/ 375
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
49/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
37/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
55/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
152/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On SIPLAB-Rust-fixed, which rules and settings apply?

The name of SIPLAB-Rust-fixed does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on SIPLAB-Rust-fixed?

SIPLAB-Rust-fixed runs a procedural map, which the game generates.

Tags and filters

Where does SIPLAB-Rust-fixed appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is SIPLAB-Rust-fixed: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to SIPLAB-Rust-fixed, and what do they stand for?

Filed under these tags, as published by SIPLAB-Rust-fixed and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is SIPLAB-Rust-fixed wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of SIPLAB-Rust-fixed's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 14 days 21 hours.

Player counts

What position does SIPLAB-Rust-fixed hold among Rust servers?

On player hours over seven days, SIPLAB-Rust-fixed takes #15,236, within the top 70% of ranked servers.

Is SIPLAB-Rust-fixed quiet or crowded?

The last check found SIPLAB-Rust-fixed offline, last seen 14 days 21 hours ago.

Server facts

Which Rust build is SIPLAB-Rust-fixed running?

Rust network protocol 2634 and build 167781, on Linux, is what SIPLAB-Rust-fixed runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of SIPLAB-Rust-fixed?

The server is down at this moment; the last sighting of SIPLAB-Rust-fixed was 14 days 21 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 14 October 2026.

What is the location of SIPLAB-Rust-fixed?

SIPLAB-Rust-fixed gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 72.225.139.233:11300.

How to join

What is the way onto SIPLAB-Rust-fixed?

If you would rather use the console, press F1 in Rust and enter client.connect 72.225.139.233:11300. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.