Hell Yeah PVE+
Online 72.208.115.154:20015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 8d 20hThu 5 Nov, 19:00 UTCFW
- in 36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:19 UTC FW26d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Hell Yeah PVE+ run?
The name of Hell Yeah PVE+ does not state a gather rate. The group limit is 100 players. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Hell Yeah PVE+?
Generated by the game, the procedural map of Hell Yeah PVE+ has size 4,500 and seed 696969. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Where does Hell Yeah PVE+ appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Hell Yeah PVE+: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by the tags on Hell Yeah PVE+?
These are the tags Hell Yeah PVE+ publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts100 (Group limit): Groups are capped at 100; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What should you expect on Hell Yeah PVE+ when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.
When does Hell Yeah PVE+ wipe?
With the force wipe, Hell Yeah PVE+ wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 26 days 4 hours. Its tags state a wipe schedule of once a month.
Population
How is Hell Yeah PVE+ ranked compared with the rest?
Filed under rankings: #9,440 for Hell Yeah PVE+ on seven-day player hours, top 43% overall.
How many players are on Hell Yeah PVE+ at the moment?
Filed under live counts: Hell Yeah PVE+, 1 players on 100 slots at present. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 21:00 UTC in the last 48 hours, averaging 1 players.
Operator and status
What version does Hell Yeah PVE+ use?
Rust network protocol 2635 and build 168909, on Linux, is what Hell Yeah PVE+ runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Hell Yeah PVE+?
The server is live at this moment: Hell Yeah PVE+. Its reported uptime gives the last restart as roughly 7 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
How well does Hell Yeah PVE+ perform?
Averaged over the last 48 hours, server fps was 96, with a low of 52. The entity count reached 132,159, covering buildings, deployables and all else in the world. The peak memory figure stood at 5,248 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is Hell Yeah PVE+ in?
Hell Yeah PVE+ gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 72.208.115.154:20015.
Connecting
What steps lead onto Hell Yeah PVE+?
Enter client.connect 72.208.115.154:20015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts100,^o^z
Game
gmrust
mp100
ts100
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
