Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players42 fresh wipes

Call no.16943 Off the shelf · offline

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER

Offline 72.178.40.244:29015 checked 30d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,943
top 71%
Last wipeWiped27 SEP2026 · 30d 22h ago
30d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 SEP 2026Sun 27 Sep, 20:31 UTC30d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER run?

No gather rate appears in the name LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

A procedural map, generated by the game, is what LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER runs.

Tags

On Rust Server Index, which lists and filters carry LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The Rust Server Index lists that include LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, and what do they stand for?

Filed under these tags, as published by LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER follow?

Its rhythm is not yet clear, since the record holds too few of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 30 days 22 hours.

Player counts

What position does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER hold among Rust servers?

The seven-day player-hours ranking places LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER at #16,943, among the top 71% of ranked servers.

What does the player count on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER look like?

Filed under offline: LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, last seen 30 days 22 hours ago.

Server details

Which Rust build is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER running?

Rust network protocol 2633 and build 165217, on Linux, is what LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, and is it online now?

Last seen 30 days 22 hours ago, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 27 September 2026 it was first seen by Rust Server Index.

Which region is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER in?

There is no region on record for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 72.178.40.244:29015.

Joining the server

What is the way onto LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Two ways in. Type client.connect 72.178.40.244:29015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build Build on file: 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.