Rust Decoder Test - Private LAN
Offline 71.193.134.10:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Rust Decoder Test - Private LAN, which rules and settings apply?
You will find no gather rate in the name of Rust Decoder Test - Private LAN. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Rust Decoder Test - Private LAN?
Generated by the game, the map is procedural on Rust Decoder Test - Private LAN.
Lists and filters
On Rust Server Index, which lists and filters carry Rust Decoder Test - Private LAN?
These lists on Rust Server Index take Rust Decoder Test - Private LAN: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for Rust Decoder Test - Private LAN?
These are the tags Rust Decoder Test - Private LAN publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How often is Rust Decoder Test - Private LAN wiped, and on what schedule?
Rust Decoder Test - Private LAN's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 13 days 19 hours is when its current world was made.
Player counts
What position does Rust Decoder Test - Private LAN hold among Rust servers?
The seven-day player-hours ranking places Rust Decoder Test - Private LAN at #15,268, among the top 68% of ranked servers.
Is Rust Decoder Test - Private LAN quiet or crowded?
Filed under offline: Rust Decoder Test - Private LAN, last seen 5 days 3 hours ago. Averaged over the last seven days, the count is 0 players.
Operator and status
Which Rust build is Rust Decoder Test - Private LAN running?
Rust network protocol 2634 and build 167781 on Windows is what you will find on Rust Decoder Test - Private LAN. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Rust Decoder Test - Private LAN?
As of now Rust Decoder Test - Private LAN is offline, with its last appearance 5 days 3 hours ago. It was up 67 of 168 hours across the last 7 full days, or 40% of the time. On 16 October 2026 it was first seen by Rust Server Index.
Which region is Rust Decoder Test - Private LAN in?
There is no region on record for Rust Decoder Test - Private LAN; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 71.193.134.10:28015.
Connecting
What is the way onto Rust Decoder Test - Private LAN?
Two ways in. Type client.connect 71.193.134.10:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.