Rust Server IndexCard catalogue of Rust servers

Holdings11,665 servers53,198 players84 fresh wipes

Call no.15396 Off the shelf · offline

Perf Dev Server

Offline 71.176.38.233:28015 checked 4d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,396
top 69%
Last wipeWiped4 OCT2026 · 23d 18h ago
23d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
16.2 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
20 OCT 2026Tue 20 Oct, 19:13 UTC7d ago
1 – running 0
4 OCT 2026Sun 4 Oct, 15:21 UTC23d ago
1 held half 16.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
475/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
317/ 325
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
33/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
32/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
160/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
76/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Perf Dev Server, which rules and settings apply?

The name of Perf Dev Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned off.

What is the map on Perf Dev Server?

A procedural map, generated by the game, is what Perf Dev Server runs.

Tags and filters

Where does Perf Dev Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Perf Dev Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Perf Dev Server?

These are the tags Perf Dev Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): Build on file: 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at Perf Dev Server?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

When does Perf Dev Server wipe?

Its rhythm is not yet clear, since the record holds too few of Perf Dev Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 18 hours is when its current world was made.

Player counts

How is Perf Dev Server ranked compared with the rest?

Filed under rankings: #15,396 for Perf Dev Server on seven-day player hours, top 69% overall.

Is Perf Dev Server quiet or crowded?

Filed under offline: Perf Dev Server, last seen 4 days 12 hours ago. Averaged over the last seven days, the count is 0 players.

Server details

What version does Perf Dev Server use?

Rust network protocol 2634 and build 167398 on Windows is what you will find on Perf Dev Server. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Perf Dev Server?

The server is down at this moment; the last sighting of Perf Dev Server was 4 days 12 hours ago. It was up 4 of 168 hours across the last 7 full days, or 2% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of Perf Dev Server?

No region is published by Perf Dev Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 71.176.38.233:28015.

Joining the server

What steps lead onto Perf Dev Server?

Enter client.connect 71.176.38.233:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build Build on file: 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.