Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers79,533 players259 fresh wipes

Call no.15912 Off the shelf · offline

A Rust Server (Not Staging)

Offline 71.168.236.93:28020 checked 21d ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,912
top 72%
Last wipeWiped5 OCT2026 · 24d 11h ago
24d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
5 OCT 2026Mon 5 Oct, 02:30 UTC24d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
566/ 625
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
418/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
161/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
51/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
175/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
348/ 225
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on A Rust Server (Not Staging)?

The name of A Rust Server (Not Staging) does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on A Rust Server (Not Staging)?

A procedural map, generated by the game, is what A Rust Server (Not Staging) runs.

Tags

Which lists and filters on Rust Server Index is A Rust Server (Not Staging) filed under?

These lists on Rust Server Index take A Rust Server (Not Staging): Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for A Rust Server (Not Staging)?

These are the tags A Rust Server (Not Staging) publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on A Rust Server (Not Staging) when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

When does A Rust Server (Not Staging) wipe?

The record holds too few of A Rust Server (Not Staging)'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 24 days 11 hours.

Players and ranking

How is A Rust Server (Not Staging) ranked compared with the rest?

Filed under rankings: #15,912 for A Rust Server (Not Staging) on seven-day player hours, top 72% overall.

What does the player count on A Rust Server (Not Staging) look like?

At present A Rust Server (Not Staging) is offline; its last sighting was 21 days 14 hours ago.

Server facts

What version does A Rust Server (Not Staging) use?

Rust network protocol 2634 and build 166652 on Linux is what you will find on A Rust Server (Not Staging). Steam keeps your game updated, but the protocol must match for you to join.

How reliable is A Rust Server (Not Staging), and is it online now?

As of now A Rust Server (Not Staging) is offline, with its last appearance 21 days 14 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 28 September 2026 it was first seen by Rust Server Index.

Which region is A Rust Server (Not Staging) in?

There is no region on record for A Rust Server (Not Staging); it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 71.168.236.93:28020.

Connecting

What is the way onto A Rust Server (Not Staging)?

Two ways in. Type client.connect 71.168.236.93:28020 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.