Rust Server IndexCard catalogue of Rust servers

Holdings11,644 servers41,758 players107 fresh wipes

Call no.NA100X15270 On the shelf · online

Rust Rampage DEV [US] [MODS] x100

Online NA 71.120.188.159:28018 checked 13m ago

Subjects 1. 100x 2. monthly wipes 3. modded4. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,270
top 69% · #1491 in NA
Last wipeWiped4 OCT2026 · 25d 10h ago
25d ago · monthly schedule
Next wipe
6d 14h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

usual gap
1.5 daysbetween real wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. in 6d 14hThu 5 Nov, 19:00 UTCFW
  2. in 34d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 17:21 UTC25d ago
1 – running 0
3 OCT 2026Sat 3 Oct, 06:12 UTC26d ago
1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Rust Rampage DEV [US] [MODS] x100, which rules and settings apply?

Filed under gather rates: 100x, as the name of Rust Rampage DEV [US] [MODS] x100 states. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Rust Rampage DEV [US] [MODS] x100?

Rust Rampage DEV [US] [MODS] x100 runs a procedural map of size 4,000 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Tags and filters

On Rust Server Index, which lists and filters carry Rust Rampage DEV [US] [MODS] x100?

Filed under these Rust Server Index lists is Rust Rampage DEV [US] [MODS] x100: Rust servers: gather rate over 10x, Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.

Which tags are attached to Rust Rampage DEV [US] [MODS] x100, and what do they stand for?

Filed under these tags, as published by Rust Rampage DEV [US] [MODS] x100 and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on Rust Rampage DEV [US] [MODS] x100 when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

Which wipe timetable does Rust Rampage DEV [US] [MODS] x100 follow?

With the force wipe, Rust Rampage DEV [US] [MODS] x100 wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 25 days 10 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Player counts

What position does Rust Rampage DEV [US] [MODS] x100 hold among Rust servers?

On seven-day player hours, Rust Rampage DEV [US] [MODS] x100 takes #15,270 overall and #1,491 in North America, within the top 69% of ranked servers.

Is Rust Rampage DEV [US] [MODS] x100 quiet or crowded?

The live count for Rust Rampage DEV [US] [MODS] x100 stands at 0 players, out of 100 slots. 0 players is the average over the past seven days.

Server facts

Which Rust build is Rust Rampage DEV [US] [MODS] x100 running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Rust Rampage DEV [US] [MODS] x100. The protocol must match before you can join, and Steam takes care of updating it.

Is Rust Rampage DEV [US] [MODS] x100 reachable, and does it stay up?

You will find Rust Rampage DEV [US] [MODS] x100 online as of now. About 19 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 162 of 168 hours were up, 96% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does Rust Rampage DEV [US] [MODS] x100 perform?

Server fps held at 27 on average across the last 48 hours, never dropping below 12. Buildings, deployables and everything else in the world came to as many as 225,578 entities. Up to 4,950 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Where in the world is Rust Rampage DEV [US] [MODS] x100 hosted?

Rust Rampage DEV [US] [MODS] x100 gives North America as its location and the tag NA. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 71.120.188.159:28018.

Connecting

How can you connect to Rust Rampage DEV [US] [MODS] x100?

Enter client.connect 71.120.188.159:28018 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.