Rust Server IndexCard catalogue of Rust servers

Holdings11,700 servers41,781 players99 fresh wipes

Call no.15106 Off the shelf · offline

Local Dev Server

Offline 69.250.66.224:28015 checked 12d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,106
top 70%
Last wipeWiped2 OCT2026 · 26d 7h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep4 Oct10 Oct17 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 18:12 UTC26d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
198/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
123/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
24/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
11/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
23/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
29/ 225
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Local Dev Server run?

You will find no gather rate in the name of Local Dev Server. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on Local Dev Server?

A procedural map, generated by the game, is what Local Dev Server runs.

Tags

Where does Local Dev Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Local Dev Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Local Dev Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Local Dev Server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166655 (Build): Build on file: 166655; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on Local Dev Server?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Local Dev Server follow?

Local Dev Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 26 days 7 hours.

Players and ranking

What position does Local Dev Server hold among Rust servers?

On player hours over seven days, Local Dev Server takes #15,106, within the top 70% of ranked servers.

How many players are on Local Dev Server at the moment?

The last check found Local Dev Server offline, last seen 12 days 7 hours ago.

Server details

What version does Local Dev Server use?

Rust network protocol 2634 and build 166655, on Windows, is what Local Dev Server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Local Dev Server, and is it online now?

Last seen 12 days 7 hours ago, Local Dev Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 21 September 2026.

What is the location of Local Dev Server?

Local Dev Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 69.250.66.224:28015.

Joining the server

What is the way onto Local Dev Server?

If you would rather use the console, press F1 in Rust and enter client.connect 69.250.66.224:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166655
Build Build on file: 166655.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.