Rust Server IndexCard catalogue of Rust servers

Holdings11,693 servers37,293 players93 fresh wipes

Call no.15962 Off the shelf · offline

Luna Private Test Server

Offline 69.228.205.189:28015 checked 24d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,962
top 71%
Last wipeWiped4 OCT2026 · 24d 6h ago
24d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 20:02 UTC24d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
163/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
107/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
16/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average
16/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
15/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
19/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Luna Private Test Server?

No gather rate appears in the name Luna Private Test Server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Luna Private Test Server?

Luna Private Test Server runs a procedural map, which the game generates.

Tags

Where does Luna Private Test Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Luna Private Test Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Luna Private Test Server?

The server's own tags are listed here, and the game's server browser reads them: Luna Private Test Server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on Luna Private Test Server when wipe day comes?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

Which wipe timetable does Luna Private Test Server follow?

The record holds too few of Luna Private Test Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 24 days 6 hours.

Players and ranking

How is Luna Private Test Server ranked compared with the rest?

Filed under rankings: #15,962 for Luna Private Test Server on seven-day player hours, top 71% overall.

How many players are on Luna Private Test Server at the moment?

Filed under offline: Luna Private Test Server, last seen 24 days 6 hours ago.

Server details

What version does Luna Private Test Server use?

Rust network protocol 2634 and build 166652, on Windows, is what Luna Private Test Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Luna Private Test Server, and is it online now?

The server is down at this moment; the last sighting of Luna Private Test Server was 24 days 6 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 4 October 2026 it was first seen by Rust Server Index.

What is the location of Luna Private Test Server?

No region is published by Luna Private Test Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 69.228.205.189:28015.

How to join

How can you connect to Luna Private Test Server?

If you would rather use the console, press F1 in Rust and enter client.connect 69.228.205.189:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.