Rust Server IndexCard catalogue of Rust servers

Holdings11,730 servers70,266 players128 fresh wipes

Call no.15974 Off the shelf · offline

My Rust server | Powered by AMP

Offline 68.7.55.106:28015 checked 21d ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,974
top 71%
Last wipeWiped30 SEP2026 · 28d 5h ago
28d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average
93/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average
193/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average
34/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
118/ 200
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average
57/ 100
29/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

On My Rust server | Powered by AMP, which rules and settings apply?

No gather rate appears in the name My Rust server | Powered by AMP. The default group limit of 8 players applies. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on My Rust server | Powered by AMP?

A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.

Lists and filters

Which lists and filters on Rust Server Index is My Rust server | Powered by AMP filed under?

Filed under these Rust Server Index lists is My Rust server | Powered by AMP: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to My Rust server | Powered by AMP, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: My Rust server | Powered by AMP gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is My Rust server | Powered by AMP wiped, and on what schedule?

The record holds too few of My Rust server | Powered by AMP's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 28 days 5 hours is when its current world was made.

Population

How is My Rust server | Powered by AMP ranked compared with the rest?

The seven-day player-hours ranking places My Rust server | Powered by AMP at #15,974, among the top 71% of ranked servers.

How many players are on My Rust server | Powered by AMP at the moment?

At present My Rust server | Powered by AMP is offline; its last sighting was 21 days 10 hours ago.

Server facts

Which Rust build is My Rust server | Powered by AMP running?

Rust network protocol 2633 and build 165217, on Linux, is what My Rust server | Powered by AMP runs. To join you need the same protocol; Steam handles the update.

How reliable is My Rust server | Powered by AMP, and is it online now?

The server is down at this moment; the last sighting of My Rust server | Powered by AMP was 21 days 10 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 30 September 2026 it was first seen by Rust Server Index.

Which region is My Rust server | Powered by AMP in?

No region is published by My Rust server | Powered by AMP. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 68.7.55.106:28015.

How to join

How can you connect to My Rust server | Powered by AMP?

Two ways in. Type client.connect 68.7.55.106:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.