Rust Server IndexCard catalogue of Rust servers

Holdings11,713 servers47,275 players100 fresh wipes

Call no.15349 On the shelf · online

Rust map validation

Online 68.3.12.103:28015 checked 11m ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped27 OCT2026 · 1d 8h ago
1d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123416:0022:0004:0010:0016:0023:00Wiped Tue 27 Oct, 16:14 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 16:18 UTC1d ago
– – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
241/ 275
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
163/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
28/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
15/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
36/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
47/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Rust map validation?

No gather rate appears in the name Rust map validation. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Lists and filters

On Rust Server Index, which lists and filters carry Rust map validation?

These lists on Rust Server Index take Rust map validation: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to Rust map validation, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Rust map validation gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2632 (Protocol): The protocol is 2632; older or newer clients cannot join; cs161125 (Build): Build on file: 161125; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does Rust map validation wipe?

Its rhythm is not yet clear, since the record holds too few of Rust map validation's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 32 hours.

Population

How is Rust map validation ranked compared with the rest?

Filed under rankings: #15,349 for Rust map validation on seven-day player hours, top 69% overall.

How many players are on Rust map validation at the moment?

The live count for Rust map validation stands at 0 players, out of 1 slots. 0 players is the average over the past seven days.

Server facts

What version does Rust map validation use?

Rust network protocol 2632 and build 161125 on Windows is what you will find on Rust map validation. To join you need the same protocol; Steam handles the update.

Is Rust map validation reachable, and does it stay up?

You will find Rust map validation online as of now. Of the last 1 full day, 0 of 24 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 27 October 2026.

Which region is Rust map validation in?

Rust map validation gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 68.3.12.103:28015.

Connecting

What steps lead onto Rust map validation?

If you would rather use the console, press F1 in Rust and enter client.connect 68.3.12.103:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players 1 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2632
Protocol The protocol is 2632; older or newer clients cannot join.
cs161125
Build Build on file: 161125.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.