Rust Server IndexCard catalogue of Rust servers

Holdings11,676 servers50,509 players130 fresh wipes

Call no.NA14251 On the shelf · online

SERG | US MAIN | 10/1

Online NA 68.134.249.32:28015 checked 10m ago

Subjects 1. monthly wipes 2. vanilla3. oxide
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,251
top 64% · #1443 in NA
Last wipeWiped1 OCT2026 · 27d 15h ago
27d ago · monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap
2.1 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 7d 9hThu 5 Nov, 19:00 UTCFW
  2. in 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:43 UTC FW27d ago
1 – running 0
29 SEP 2026Tue 29 Sep, 14:09 UTC29d ago
2 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on SERG | US MAIN | 10/1?

You will find no gather rate in the name of SERG | US MAIN | 10/1. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. Oxide plugins are run on it. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on SERG | US MAIN | 10/1?

SERG | US MAIN | 10/1 runs a procedural map of size 4,050 with seed 1650690241, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is SERG | US MAIN | 10/1 filed under?

Filed under these Rust Server Index lists is SERG | US MAIN | 10/1: Community Rust servers, indexed, North American Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to SERG | US MAIN | 10/1, and what do they stand for?

These are the tags SERG | US MAIN | 10/1 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on SERG | US MAIN | 10/1 when wipe day comes?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 1 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

Which wipe timetable does SERG | US MAIN | 10/1 follow?

The only wipe on SERG | US MAIN | 10/1 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 27 days 15 hours. Its tags state a wipe schedule of once a month.

Players and ranking

Where does SERG | US MAIN | 10/1 sit in the rankings?

Filed under rankings: #14,251 for SERG | US MAIN | 10/1 on seven-day player hours, #1,443 in North America, top 64% overall.

Is SERG | US MAIN | 10/1 quiet or crowded?

The live count for SERG | US MAIN | 10/1 stands at 0 players, out of 100 slots. Averaged across seven days: 0 players, peaking at 1.

Operator and status

Which Rust build is SERG | US MAIN | 10/1 running?

Rust network protocol 2635 and build 168909, on Windows, is what SERG | US MAIN | 10/1 runs. To join you need the same protocol; Steam handles the update.

How reliable is SERG | US MAIN | 10/1, and is it online now?

You will find SERG | US MAIN | 10/1 online as of now. About 6 days 10 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 146 of 168 hours were up, 87% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on SERG | US MAIN | 10/1?

Averaged over the last 48 hours, server fps was 127, with a low of 88. Buildings, deployables and everything else in the world came to as many as 86,215 entities. The peak memory figure stood at 4,867 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of SERG | US MAIN | 10/1?

Filed under North America by its own listing, SERG | US MAIN | 10/1 carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 68.134.249.32:28015.

How to join

What steps lead onto SERG | US MAIN | 10/1?

Enter client.connect 68.134.249.32:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players 100 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.