Rust Server IndexCard catalogue of Rust servers

Holdings11,662 servers33,506 players80 fresh wipes

Call no.13021 Off the shelf · offline

Test Server do not look

Offline 68.134.118.9:28015 checked 45d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,021
no region published
Last wipeWiped13 SEP2026 · 45d 8h ago
45d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
No rank history yet.
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average
149/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
119/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
13/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
22/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
12/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
23/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Test Server do not look run?

You will find no gather rate in the name of Test Server do not look. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Test Server do not look?

Generated by the game, the map is procedural on Test Server do not look.

Tags and filters

Which lists and filters on Rust Server Index is Test Server do not look filed under?

Filed under these Rust Server Index lists is Test Server do not look: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Test Server do not look?

Filed under these tags, as published by Test Server do not look and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): The game build here is 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is Test Server do not look wiped, and on what schedule?

The record holds too few of Test Server do not look's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 45 days 8 hours.

Population

Where does Test Server do not look sit in the rankings?

On player hours over seven days, Test Server do not look takes #13,021, within the top – of ranked servers.

What does the player count on Test Server do not look look like?

Filed under offline: Test Server do not look, last seen 45 days 7 hours ago.

Operator and status

What Rust version is Test Server do not look on?

Rust network protocol 2633 and build 163794 on Windows is what you will find on Test Server do not look. Steam keeps your game updated, but the protocol must match for you to join.

Is Test Server do not look reachable, and does it stay up?

Last seen 45 days 7 hours ago, Test Server do not look is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Where in the world is Test Server do not look hosted?

Test Server do not look gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 68.134.118.9:28015.

Connecting

How can you connect to Test Server do not look?

Two ways in. Type client.connect 68.134.118.9:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163794
Build The game build here is 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.