Rust Server IndexCard catalogue of Rust servers

Holdings11,642 servers38,888 players71 fresh wipes

Call no.13772 Off the shelf · offline

Ironwood Refuge PVE

Offline 67.210.97.252:27002 checked 21d ago

Subjects
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,772
top 61%
Last wipeWiped6 OCT2026 · 22d 2h ago
22d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 00:43 UTC22d ago
2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average
237/ 300
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average
16/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
30/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
117/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
47/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
52/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Ironwood Refuge PVE run?

You will find no gather rate in the name of Ironwood Refuge PVE. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Ironwood Refuge PVE?

Size 3,500, seed 265033: the game generates the procedural map on Ironwood Refuge PVE. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Ironwood Refuge PVE?

Filed under these Rust Server Index lists is Ironwood Refuge PVE: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Ironwood Refuge PVE?

Filed under these tags, as published by Ironwood Refuge PVE and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): The game build here is 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at Ironwood Refuge PVE?

The average peak across its recent wipes is 2 players. The latest wipe peaked 0 hours in.

When does Ironwood Refuge PVE wipe?

Ironwood Refuge PVE's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 days 2 hours.

Population

Where does Ironwood Refuge PVE sit in the rankings?

Filed under rankings: #13,772 for Ironwood Refuge PVE on seven-day player hours, top 61% overall.

How many players are on Ironwood Refuge PVE at the moment?

The last check found Ironwood Refuge PVE offline, last seen 21 days 22 hours ago.

Operator and status

Which Rust build is Ironwood Refuge PVE running?

Rust network protocol 2634 and build 166652, on Linux, is what Ironwood Refuge PVE runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Ironwood Refuge PVE reachable, and does it stay up?

As of now Ironwood Refuge PVE is offline, with its last appearance 21 days 22 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 5 October 2026.

Which region is Ironwood Refuge PVE in?

Ironwood Refuge PVE gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 67.210.97.252:27002.

Joining the server

What is the way onto Ironwood Refuge PVE?

Two ways in. Type client.connect 67.210.97.252:27002 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players 50 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build The game build here is 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.