Rust Server IndexCard catalogue of Rust servers

Holdings11,758 servers58,600 players133 fresh wipes

Call no.5820 On the shelf · online

Slow-Server

Online 67.210.111.244:28015 checked 9m ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#5,820
top 26%
Last wipeWiped18 OCT2026 · 10d 6h ago
10d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 OCT 2026Sun 18 Oct, 15:55 UTC10d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
395/ 500
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
246/ 300
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
42/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
31/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
70/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
81/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Slow-Server?

You will find no gather rate in the name of Slow-Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Slow-Server?

Slow-Server runs a procedural map of size 4,000 with seed 255353765, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Slow-Server?

These lists on Rust Server Index take Slow-Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on Slow-Server?

These are the tags Slow-Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at Slow-Server?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 1 hours in.

When does Slow-Server wipe?

The record holds too few of Slow-Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 10 days 6 hours.

Player counts

Where does Slow-Server sit in the rankings?

Filed under rankings: #5,820 for Slow-Server on seven-day player hours, top 26% overall.

Is Slow-Server quiet or crowded?

Slow-Server is currently showing 0 players on 10 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. Filed under busiest hour: 21:00 UTC in the last 48 hours, averaging 2 players.

Server details

What Rust version is Slow-Server on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Slow-Server. The protocol must match before you can join, and Steam takes care of updating it.

Is Slow-Server reachable, and does it stay up?

The server is live at this moment: Slow-Server. The uptime it reports puts the last restart at about 5 days ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 26 September 2026 it was first seen by Rust Server Index.

Is the performance on Slow-Server good?

The last 48 hours give an average of 76 server fps and a floor of 46. Buildings, deployables and everything else in the world came to as many as 87,021 entities. The peak memory figure stood at 2,961 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of Slow-Server?

No region is published by Slow-Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 67.210.111.244:28015.

Connecting

What steps lead onto Slow-Server?

If you would rather use the console, press F1 in Rust and enter client.connect 67.210.111.244:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.