Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players37 fresh wipes

Call no.13155 Off the shelf · offline

TheCoop-MapTesting

Offline 67.187.8.198:28025 checked 6d ago

Subjects
Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#13,155
top 59%
Last wipeWiped22 OCT2026 · 6d 16h ago
6d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 02:13 UTC6d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On TheCoop-MapTesting, which rules and settings apply?

You will find no gather rate in the name of TheCoop-MapTesting. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on TheCoop-MapTesting?

TheCoop-MapTesting runs a procedural map, which the game generates.

Tags

Where does TheCoop-MapTesting appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take TheCoop-MapTesting: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for TheCoop-MapTesting?

Filed under these tags, as published by TheCoop-MapTesting and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on TheCoop-MapTesting?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

When does TheCoop-MapTesting wipe?

Its rhythm is not yet clear, since the record holds too few of TheCoop-MapTesting's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 16 hours is when its current world was made.

Players and ranking

Where does TheCoop-MapTesting sit in the rankings?

Filed under rankings: #13,155 for TheCoop-MapTesting on seven-day player hours, top 59% overall.

Is TheCoop-MapTesting quiet or crowded?

The last check found TheCoop-MapTesting offline, last seen 6 days 16 hours ago. The seven-day average is 0 players; the peak reached 1.

Operator and status

What version does TheCoop-MapTesting use?

Rust network protocol 2634 and build 167781 on Windows is what you will find on TheCoop-MapTesting. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of TheCoop-MapTesting?

The server is down at this moment; the last sighting of TheCoop-MapTesting was 6 days 16 hours ago. Uptime for the last 6 full days came to 2%, 3 hours out of 144. The earliest sighting at Rust Server Index is 21 October 2026.

Which region is TheCoop-MapTesting in?

TheCoop-MapTesting gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 67.187.8.198:28025.

Joining the server

What steps lead onto TheCoop-MapTesting?

Enter client.connect 67.187.8.198:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players The queue ceiling sits at 5.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.