Rust Server IndexCard catalogue of Rust servers

Holdings11,640 servers44,156 players105 fresh wipes

Call no.15338 Off the shelf · offline

LocalTest

Offline 66.90.105.130:28015 checked 6d ago

Subjects
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipeWiped22 OCT2026 · 6d 20h ago
6d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
295/ 300
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
256/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
27/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
22/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
38/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
123/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does LocalTest run?

No gather rate appears in the name LocalTest. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on LocalTest?

A procedural map, generated by the game, is what LocalTest runs.

Tags and filters

On Rust Server Index, which lists and filters carry LocalTest?

Filed under these Rust Server Index lists is LocalTest: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on LocalTest?

Filed under these tags, as published by LocalTest and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is LocalTest wiped, and on what schedule?

LocalTest's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 6 days 20 hours.

Players and ranking

How is LocalTest ranked compared with the rest?

Filed under rankings: #15,338 for LocalTest on seven-day player hours, top 69% overall.

What does the player count on LocalTest look like?

At present LocalTest is offline; its last sighting was 6 days 17 hours ago. Filed under seven-day average: 0 players.

Operator and status

What Rust version is LocalTest on?

Rust network protocol 2634 and build 167781, on Windows, is what LocalTest runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of LocalTest?

Last seen 6 days 17 hours ago, LocalTest is offline right now. Uptime for the last 6 full days came to 0%, 0 hours out of 144. It was first recorded by Rust Server Index on 22 October 2026.

Where in the world is LocalTest hosted?

There is no region on record for LocalTest; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 66.90.105.130:28015.

How to join

How can you connect to LocalTest?

Enter client.connect 66.90.105.130:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players The queue ceiling sits at 5.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.