Rust Server IndexCard catalogue of Rust servers

Holdings11,642 servers45,345 players106 fresh wipes

Call no.12441 Off the shelf · offline

my test server

Offline 66.61.0.29:28015 checked 4d ago

Subjects
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#12,441
top 56%
Last wipeWiped24 OCT2026 · 4d 10h ago
4d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep5 Oct9 Oct14 Oct25 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 21:46 UTC4d ago
1 – running 1
9 OCT 2026Fri 9 Oct, 16:40 UTC19d ago
1 – 15.2 days 1
9 OCT 2026Fri 9 Oct, 00:30 UTC20d ago
1 – 0.7 days 1
8 OCT 2026Thu 8 Oct, 17:37 UTC20d ago
1 – 0.3 days 1
8 OCT 2026Thu 8 Oct, 03:34 UTC21d ago
1 – 0.6 days 1
5 OCT 2026Mon 5 Oct, 20:50 UTC23d ago
1 held half 2.3 days 1
16 SEP 2026Wed 16 Sep, 03:22 UTC43d ago
1 – 19.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
291/ 300
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
269/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
26/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
23/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
38/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
129/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On my test server, which rules and settings apply?

You will find no gather rate in the name of my test server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on my test server?

A procedural map, generated by the game, is what my test server runs.

Tags

Which lists and filters on Rust Server Index is my test server filed under?

Filed under these Rust Server Index lists is my test server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for my test server?

The server's own tags are listed here, and the game's server browser reads them: my test server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at my test server?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often is my test server wiped, and on what schedule?

No next wipe can be predicted for my test server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 4 days 10 hours.

Player counts

How is my test server ranked compared with the rest?

On player hours over seven days, my test server takes #12,441, within the top 56% of ranked servers.

How many players are on my test server at the moment?

At present my test server is offline; its last sighting was 4 days 10 hours ago. Averaged across seven days: 1 players, peaking at 1.

Operator and status

What Rust version is my test server on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on my test server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of my test server?

Last seen 4 days 10 hours ago, my test server is offline right now. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. It was first recorded by Rust Server Index on 15 September 2026.

Where in the world is my test server hosted?

No region is published by my test server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 66.61.0.29:28015.

How to join

What is the way onto my test server?

Enter client.connect 66.61.0.29:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.