Rust Server IndexCard catalogue of Rust servers

Holdings11,844 servers83,167 players280 fresh wipes

Call no.15400 Off the shelf · offline

Smp war

Offline 66.58.175.128:28015 checked 8d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,400
top 69%
Last wipeWiped12 OCT2026 · 17d 14h ago
17d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 00:06 UTC17d ago
2 – running 0
8 OCT 2026Thu 8 Oct, 04:43 UTC21d ago
1 – 3.8 days 1
7 OCT 2026Wed 7 Oct, 19:26 UTC21d ago
1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
524/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
422/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
179/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
57/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
249/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
331/ 350
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Smp war, which rules and settings apply?

The name of Smp war does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Smp war?

Size 2,000, seed 166494: the game generates the procedural map on Smp war. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is Smp war filed under?

The Rust Server Index lists that include Smp war are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Smp war?

These are the tags Smp war publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on Smp war when wipe day comes?

The average peak across its recent wipes is 1 players. The latest wipe peaked 2 hours in.

How often is Smp war wiped, and on what schedule?

There is no next wipe to predict for Smp war, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 14 hours.

Population

What position does Smp war hold among Rust servers?

The seven-day player-hours ranking places Smp war at #15,400, among the top 69% of ranked servers.

What does the player count on Smp war look like?

Filed under offline: Smp war, last seen 8 days 6 hours ago.

Server facts

What version does Smp war use?

Rust network protocol 2634 and build 166652, on Windows, is what Smp war runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Smp war?

As of now Smp war is offline, with its last appearance 8 days 6 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 7 October 2026.

What is the location of Smp war?

No region is published by Smp war. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 66.58.175.128:28015.

Connecting

How can you connect to Smp war?

Enter client.connect 66.58.175.128:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.