Rust Server IndexCard catalogue of Rust servers

Holdings11,888 servers103,803 players419 fresh wipes

Call no.EU5675 On the shelf · online

Cheddar's World 2.0

Online EU 66.51.99.80:28020 checked 10m ago

Subjects 1. monthly wipes 2. modded3. oxide
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#5,675
top 25% · #1824 in EU
Last wipeWiped8 OCT2026 · 21d 16h ago
21d ago · monthly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 0hThu 5 Nov, 19:00 UTCFW
  2. in 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 02:07 UTC21d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
74/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average
222/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
31/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 75 on average
149/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 71 on average
282/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 66 on average
471/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Cheddar's World 2.0 run?

You will find no gather rate in the name of Cheddar's World 2.0. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Cheddar's World 2.0?

Cheddar's World 2.0 runs a procedural map of size 4,000 with seed 2137036813, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does Cheddar's World 2.0 appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Cheddar's World 2.0: Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to Cheddar's World 2.0, and what do they stand for?

Filed under these tags, as published by Cheddar's World 2.0 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): Europe is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on Cheddar's World 2.0?

The average peak across its recent wipes is 2 players. The latest wipe peaked 0 hours in.

How often is Cheddar's World 2.0 wiped, and on what schedule?

With the force wipe, Cheddar's World 2.0 wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 21 days 16 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Population

What position does Cheddar's World 2.0 hold among Rust servers?

Filed under rankings: #5,675 for Cheddar's World 2.0 on seven-day player hours, #1,824 in Europe, top 25% overall.

How many players are on Cheddar's World 2.0 at the moment?

The live count for Cheddar's World 2.0 stands at 0 players, out of 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. The busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.

Server facts

What version does Cheddar's World 2.0 use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Cheddar's World 2.0. Steam keeps your game updated, but the protocol must match for you to join.

Is Cheddar's World 2.0 reachable, and does it stay up?

You will find Cheddar's World 2.0 online as of now. The uptime it reports puts the last restart at about 6 days 4 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 8 October 2026.

How well does Cheddar's World 2.0 perform?

Server fps held at 10 on average across the last 48 hours, never dropping below 5. The entity count reached 87,501, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,299 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is Cheddar's World 2.0 hosted?

Filed under Europe by its own listing, Cheddar's World 2.0 carries the EU tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 66.51.99.80:28020.

Connecting

What steps lead onto Cheddar's World 2.0?

If you would rather use the console, press F1 in Rust and enter client.connect 66.51.99.80:28020. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

EU
Europe Europe is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.