Rust Server IndexCard catalogue of Rust servers

Holdings11,654 servers43,996 players99 fresh wipes

Call no.NA4250 On the shelf · online

Titan's World

Online NA 66.51.99.75:28000 checked 10m ago

Subjects 1. monthly wipes 2. modded3. oxide4. premium
Players now
0/ 50
0% full
7-day average
0
peak 4
Rank
#4,250
top 19% · #708 in NA
Last wipeWiped16 OCT2026 · 14d 2h ago
14d ago · monthly schedule
Next wipe
6d 15h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75104:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct19 Oct22 Oct24 Oct27 Oct30 Oct

Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. in 6d 15hThu 5 Nov, 19:00 UTCFW
  2. in 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 01:20 UTC14d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Titan's World, which rules and settings apply?

You will find no gather rate in the name of Titan's World. 8 players per group is the default limit. Filed under battlefield, high rates and kits for fast PvP. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. Entry is limited to players with Rust's premium status. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Titan's World?

Size 4,000, seed 1337: the game generates the procedural map on Titan's World. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry Titan's World?

The Rust Server Index lists that include Titan's World are Modded Rust servers, filed by play style, Rust battlefield servers, indexed and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Battlefield ^i, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to Titan's World, and what do they stand for?

These are the tags Titan's World publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^i (Battlefield): High rates and kits drive the fast PvP here; ^q (Premium): Entry is limited to players with Rust's premium status; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): North America is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on Titan's World when wipe day comes?

The average peak across its recent wipes is 3 players. The latest wipe peaked 23 hours in.

Which wipe timetable does Titan's World follow?

One wipe a month is all Titan's World runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 14 days 2 hours. Filed in its tags: a monthly wipe schedule.

Population

Where does Titan's World sit in the rankings?

On seven-day player hours, Titan's World takes #4,250 overall and #708 in North America, within the top 19% of ranked servers.

What does the player count on Titan's World look like?

Titan's World is currently showing 0 players on 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 4. The busiest point in the last 48 hours was 06:00 UTC, averaging 1 players.

Operator and status

What Rust version is Titan's World on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Titan's World. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Titan's World?

Right now Titan's World is up and running. The uptime it reports puts the last restart at about 6 days 12 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 16 October 2026 it was first seen by Rust Server Index.

How well does Titan's World perform?

Server fps held at 12 on average across the last 48 hours, never dropping below 5. The entity count reached 100,536, covering buildings, deployables and all else in the world. Up to 5,901 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of Titan's World?

The NA tag places Titan's World, by its own listing, in North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 66.51.99.75:28000.

Connecting

What is the way onto Titan's World?

Enter client.connect 66.51.99.75:28000 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Entry is limited to players with Rust's premium status.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^i,NA,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^i
Battlefield High rates and kits drive the fast PvP here.

Mods and access

^q
Premium Entry is limited to players with Rust's premium status.
^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.