Test
Online 66.51.99.64:28035 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
- usual gap
- 0.6 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 7d 22hThu 5 Nov, 19:00 UTCFW
- in 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 17:57 UTC FW27d ago |
1 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 04:17 UTC27d ago |
1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Test?
The name of Test does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Test?
Size 5,000, seed 1337: the game generates the procedural map on Test. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Tags
On Rust Server Index, which lists and filters carry Test?
These lists on Rust Server Index take Test: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags are attached to Test, and what do they stand for?
Filed under these tags, as published by Test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on Test?
At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak.
When does Test wipe?
With the force wipe, Test wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 27 days 2 hours. Its tags state a wipe schedule of once a month.
Population
What position does Test hold among Rust servers?
Filed under rankings: #14,502 for Test on seven-day player hours, top 66% overall.
How many players are on Test at the moment?
Filed under live counts: Test, 0 players on 50 slots at present. The seven-day average is 0 players; the peak reached 1.
Operator and status
What version does Test use?
Rust network protocol 2635 and build 168909, on Linux, is what Test runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Test, and is it online now?
Right now Test is up and running. The uptime it reports puts the last restart at about 5 days 19 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on Test?
Server fps held at 5 on average across the last 48 hours, never dropping below 5. The entity count reached 125,051, covering buildings, deployables and all else in the world. Up to 6,483 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Where in the world is Test hosted?
No region is published by Test. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 66.51.99.64:28035.
Connecting
How can you connect to Test?
Enter client.connect 66.51.99.64:28035 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.