[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+
Online NA 66.51.99.56:28000 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers, top 63% in NA, and #433 of the quad servers (top 52%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 21:24 UTC, in 3d 4h. Its weekly schedule tag · low confidence
- usual gap
- 4.1 daysbetween real wipes
- on rhythm
- 29%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1.5
Coming wipes
- in 3d 4hSun 1 Nov, 21:24 UTC
- in 7d 2hThu 5 Nov, 19:00 UTCFW
- in 10d 4hSun 8 Nov, 21:24 UTC
- in 17d 4hSun 15 Nov, 21:24 UTC
- in 24d 4hSun 22 Nov, 21:24 UTC
- in 31d 4hSun 29 Nov, 21:24 UTC
- in 35d 2hThu 3 Dec, 19:00 UTCFW
- in 38d 4hSun 6 Dec, 21:24 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
25 OCT 2026Sun 25 Oct, 21:24 UTC3d ago |
1 | – | running | 0 |
24 OCT 2026Sat 24 Oct, 01:16 UTC5d ago |
1 | – | 1.8 days | 0 |
16 OCT 2026Fri 16 Oct, 00:12 UTC13d ago |
1 | halved by day 2 | 8 days | 0 |
11 OCT 2026Sun 11 Oct, 20:40 UTC17d ago |
5 | halved by day 1 | 4.1 days | 1 |
10 OCT 2026Sat 10 Oct, 00:31 UTC19d ago |
1 | – | 1.8 days | 0 |
1 OCT 2026Thu 1 Oct, 18:20 UTC FW27d ago |
0 | – | 8.3 days | 0 |
21 SEP 2026Mon 21 Sep, 21:54 UTC37d ago |
2 | halved by day 1 | 9.9 days | 0 |
17 SEP 2026Thu 17 Sep, 19:06 UTC41d ago |
1 | halved by day 2 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
Filed under gather rates: 2x, as the name of [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ states. The group limit is 4 players, as stated (quad). The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
Generated by the game, the procedural map of [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ has size 3,000 and seed 1627336182. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
Filed under these Rust Server Index lists is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What is meant by the tags on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
The server's own tags are listed here, and the game's server browser reads them: [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts4 (Group limit): Groups are capped at 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What should you expect on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ when wipe day comes?
Its recent wipes averaged 1 players at peak. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1.5 the crowd had fallen below half when it didn't hold.
Which wipe timetable does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ follow?
The prediction follows its tag, because too few of [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+'s wipes are on record to confirm the schedule. On Sunday 1 November at 21:24 UTC the next wipe is due. The world it runs now was made 3 days 19 hours. Filed in its tags: a weekly wipe schedule.
Player counts
What position does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ hold among Rust servers?
The seven-day player-hours ranking places [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ at #8,076 and #1,170 in North America, among the top 36% of ranked servers. #433 is where it sits in the quad servers.
What does the player count on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ look like?
Filed under live counts: [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+, 0 players on 100 slots at present. Averaged across seven days: 0 players, peaking at 1.
Server facts
What version does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ use?
Rust network protocol 2635 and build 168909, on Linux, is what [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
Right now [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is up and running. About 3 days 17 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ good?
Server fps held at 5 on average across the last 48 hours, never dropping below 5. Buildings, deployables and everything else in the world came to as many as 46,088 entities. Memory use reached as much as 2,941 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ hosted?
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ gives North America as its location and the tag NA. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 66.51.99.56:28000.
Joining the server
What steps lead onto [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
Enter client.connect 66.51.99.56:28000 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/uz6kM6pUqq.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp100
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.