Rust Server IndexCard catalogue of Rust servers

Holdings11,911 servers81,677 players102 fresh wipes

Call no.NA7924 On the shelf · online

Rustmod.cc solo/duo

Online NA 66.51.99.44:28015 checked 12m ago

Subjects 1. duo 2. monthly wipes 3. modded4. oxide
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#7,924
top 36% · #1163 in NA
Last wipeWiped1 OCT2026 · 27d 2h ago
27d ago · monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

0246821:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers, top 63% in NA, and #308 of the duo servers (top 74%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 22hThu 5 Nov, 19:00 UTCFW
  2. in 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:42 UTC FW27d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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NA2X
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NA2X
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Rustmod.cc solo/duo run?

The name of Rustmod.cc solo/duo does not state a gather rate. The server sets a group limit of 2 players (duo). The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Rustmod.cc solo/duo?

Rustmod.cc solo/duo runs a procedural map of size 3,500 with seed 575110, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Rustmod.cc solo/duo filed under?

These lists on Rust Server Index take Rustmod.cc solo/duo: Duo servers, filed under group limit, Modded Rust servers, filed by play style and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

Which tags are attached to Rustmod.cc solo/duo, and what do they stand for?

Filed under these tags, as published by Rustmod.cc solo/duo and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts2 (Group limit): 2 is the largest team allowed; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): The browser files it under North America. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on Rustmod.cc solo/duo when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 1 hours into the latest wipe, the crowd reached its peak.

How often is Rustmod.cc solo/duo wiped, and on what schedule?

One wipe a month is all Rustmod.cc solo/duo runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 27 days 2 hours. Its tags state a wipe schedule of once a month.

Player counts

How is Rustmod.cc solo/duo ranked compared with the rest?

On seven-day player hours, Rustmod.cc solo/duo takes #7,924 overall and #1,163 in North America, within the top 36% of ranked servers. Among servers in the duo group, the rank is #308.

How many players are on Rustmod.cc solo/duo at the moment?

Rustmod.cc solo/duo is currently showing 0 players on 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 17:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

What Rust version is Rustmod.cc solo/duo on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Rustmod.cc solo/duo. To join you need the same protocol; Steam handles the update.

Is Rustmod.cc solo/duo reachable, and does it stay up?

Right now Rustmod.cc solo/duo is up and running. Its reported uptime gives the last restart as roughly 23 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

How well does Rustmod.cc solo/duo perform?

Averaged over the last 48 hours, server fps was 5, with a low of 5. Buildings, deployables and everything else in the world came to as many as 71,514 entities. Memory use reached as much as 3,251 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Rustmod.cc solo/duo hosted?

The NA tag places Rustmod.cc solo/duo, by its own listing, in North America. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 66.51.99.44:28015.

How to join

What is the way onto Rustmod.cc solo/duo?

Enter client.connect 66.51.99.44:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://rustmod.cc.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts2
Group limit 2 is the largest team allowed.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.