Rust Server IndexCard catalogue of Rust servers

Holdings11,706 servers60,014 players160 fresh wipes

Call no.2X9447 On the shelf · online

TURTLE KINGDOM 2X ONE GRID

Online 66.51.99.165:28005 checked 21m ago

Subjects 1. 2x 2. quad 3. modded4. oxide
Players now
0/ 75
0% full
7-day average
0
peak 1
Rank
#9,447
top 42%
Last wipeWiped3 OCT2026 · 26d 7h ago
26d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers, and #488 of the quad servers (top 59%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 4

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctMon 21 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 32 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 17:47 UTC26d ago
8 – running 0
1 OCT 2026Thu 1 Oct, 19:27 UTC FW28d ago
1 – 1.9 days 0
21 SEP 2026Mon 21 Sep, 02:14 UTC38d ago
2 halved by day 6 10.7 days 0
14 SEP 2026Mon 14 Sep, 01:37 UTC45d ago
1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 576 on average
250/ 300
NA2X
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 257 on average
229/ 250
EU2X
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 212 on average
57/ 200
2X
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] FULLWIPED 29.10quad · 2x · biweekly · 163 on average
172/ 200
NA2X
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 159 on average
189/ 200
NA2X
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 152 on average
21/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does TURTLE KINGDOM 2X ONE GRID run?

Filed under gather rates: 2x, as the name of TURTLE KINGDOM 2X ONE GRID states. A maximum of 4 players per group applies (quad). The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on TURTLE KINGDOM 2X ONE GRID?

TURTLE KINGDOM 2X ONE GRID runs a procedural map of size 1,650 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Where does TURTLE KINGDOM 2X ONE GRID appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take TURTLE KINGDOM 2X ONE GRID: Rust servers filed under 2x gather rate and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.

Which tags are attached to TURTLE KINGDOM 2X ONE GRID, and what do they stand for?

These are the tags TURTLE KINGDOM 2X ONE GRID publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp75 (Max players): 75 slots are available; ts4 (Group limit): 4 is the largest team allowed; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at TURTLE KINGDOM 2X ONE GRID?

At their busiest, its recent wipes drew 4 players on average. The latest wipe peaked 32 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 4.

Which wipe timetable does TURTLE KINGDOM 2X ONE GRID follow?

There is no next wipe to predict for TURTLE KINGDOM 2X ONE GRID, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 26 days 7 hours.

Players and ranking

What position does TURTLE KINGDOM 2X ONE GRID hold among Rust servers?

Filed under rankings: #9,447 for TURTLE KINGDOM 2X ONE GRID on seven-day player hours, top 42% overall. Among servers in the quad group, the rank is #488.

How many players are on TURTLE KINGDOM 2X ONE GRID at the moment?

TURTLE KINGDOM 2X ONE GRID is currently showing 0 players on 75 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 10:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

What version does TURTLE KINGDOM 2X ONE GRID use?

Rust network protocol 2635 and build 168909, on Linux, is what TURTLE KINGDOM 2X ONE GRID runs. To join you need the same protocol; Steam handles the update.

How reliable is TURTLE KINGDOM 2X ONE GRID, and is it online now?

The server is live at this moment: TURTLE KINGDOM 2X ONE GRID. About 10 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 143 of 168 hours were up, 85% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does TURTLE KINGDOM 2X ONE GRID perform?

Averaged over the last 48 hours, server fps was 60, with a low of 59. The entity count reached 38,671, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,136 MB. A climbing entity count and low fps are felt by players as lag.

Which region is TURTLE KINGDOM 2X ONE GRID in?

No region is published by TURTLE KINGDOM 2X ONE GRID. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 66.51.99.165:28005.

Connecting

What steps lead onto TURTLE KINGDOM 2X ONE GRID?

If you would rather use the console, press F1 in Rust and enter client.connect 66.51.99.165:28005. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://turtle-kingdom.tebex.io/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp75
Max players 75 slots are available.
ts4
Group limit 4 is the largest team allowed.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.