CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY
Online NA 66.51.99.162:28125 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
- wipe-day peak
- 7players, last three wipes
Coming wipes
- in 7d 21hThu 5 Nov, 19:00 UTCFW
- in 11d 3hMon 9 Nov, 01:13 UTC
- in 25d 3hMon 23 Nov, 01:13 UTC
- in 35d 21hThu 3 Dec, 19:00 UTCFW
- in 39d 3hMon 7 Dec, 01:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
12 OCT 2026Mon 12 Oct, 01:13 UTC16d ago |
7 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY, which rules and settings apply?
No gather rate appears in the name CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY. The group limit is 8 players, the game's default. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.
What is the map on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?
Size 4,500, seed 1586544950: the game generates the procedural map on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Procedural.
Tags and filters
Which lists and filters on Rust Server Index is CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY filed under?
The Rust Server Index lists that include CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY are Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Whose server is CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?
The same operator most likely runs CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY and 12 other tracked servers, since all publish a creedrustservers.com hostname.
Which tags are attached to CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?
At their busiest, its recent wipes drew 7 players on average. 0 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY follow?
Its schedule is unconfirmed: too few of CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY's wipes are on record, and the prediction follows the tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 16 days 20 hours. A wipe schedule of every two weeks is published in its tags.
Population
How is CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY ranked compared with the rest?
The seven-day player-hours ranking places CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY at #4,319 and #732 in North America, among the top 19% of ranked servers.
What does the player count on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY look like?
Filed under live counts: CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY, 0 players on 100 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 4. The busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.
Server details
What version does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY use?
Rust network protocol 2635 and build 168909, on Linux, is what CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY runs. To join you need the same protocol; Steam handles the update.
Is CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY reachable, and does it stay up?
The server is live at this moment: CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY. Its reported uptime gives the last restart as roughly 9 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 9 October 2026 it was first seen by Rust Server Index.
How well does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY perform?
The last 48 hours give an average of 76 server fps and a floor of 51. The entity count reached 126,152, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,862 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY hosted?
The NA tag places CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY, by its own listing, in North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 66.51.99.162:28125.
How to join
What is the way onto CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?
If you would rather use the console, press F1 in Rust and enter client.connect 66.51.99.162:28125. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://creedrustservers.com.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.