foosville
Online 66.51.98.74:28020 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
- usual gap
- 7.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 11
Coming wipes
- in 7d 12hThu 5 Nov, 19:00 UTCFW
- in 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
3 OCT 2026Sat 3 Oct, 18:19 UTC25d ago |
1 | – | running | 0 |
18 SEP 2026Fri 18 Sep, 22:17 UTC40d ago |
1 | halved by day 11 | 14.8 days | 0 |
18 SEP 2026Fri 18 Sep, 02:53 UTC41d ago |
1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on foosville?
You will find no gather rate in the name of foosville. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. Rust premium status is required to join. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on foosville?
Size 5,000, seed 511451832: the game generates the procedural map on foosville. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry foosville?
Filed under these Rust Server Index lists is foosville: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags listed for foosville?
Filed under these tags, as published by foosville and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^q (Premium): Rust premium status is required to join; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on foosville when wipe day comes?
The average peak across its recent wipes is 1 players. The latest wipe peaked 2 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 11 the crowd had fallen below half when it didn't hold.
How often is foosville wiped, and on what schedule?
With the force wipe, foosville wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 25 days 12 hours. Its tags state a wipe schedule of once a month.
Player counts
Where does foosville sit in the rankings?
Filed under rankings: #15,341 for foosville on seven-day player hours, top 69% overall.
How many players are on foosville at the moment?
foosville is currently showing 0 players on 50 slots. Filed under seven-day average: 0 players.
Server details
What Rust version is foosville on?
Rust network protocol 2634 and build 167781, on Linux, is what foosville runs. Steam keeps your game updated, but the protocol must match for you to join.
Is foosville reachable, and does it stay up?
The server is live at this moment: foosville. The uptime it reports puts the last restart at about 6 days 15 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
How well does foosville perform?
Server fps held at 5 on average across the last 48 hours, never dropping below 5. Buildings, deployables and everything else in the world came to as many as 147,549 entities. Up to 4,929 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Where in the world is foosville hosted?
No region is published by foosville. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 66.51.98.74:28020.
Joining the server
What steps lead onto foosville?
If you would rather use the console, press F1 in Rust and enter client.connect 66.51.98.74:28020. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. Rust premium status is required to join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,^q,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^q
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
