Joe's Private Playland
Offline NA 66.51.98.70:28000 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA, and #608 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Joe's Private Playland run?
The name of Joe's Private Playland does not state a gather rate. The server sets a group limit of 4 players (quad). Filed under softcore, Facepunch's gentler mode: some loot stays with you. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Joe's Private Playland?
Size 5,000, seed 1: the game generates the procedural map on Joe's Private Playland. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does Joe's Private Playland appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Joe's Private Playland are Modded Rust servers, filed by play style, Roleplay servers, filed under RP and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
How should you read the tags listed for Joe's Private Playland?
These are the tags Joe's Private Playland publishes; the game's server browser reads this list: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): 50 slots are available; ts4 (Group limit): The team ceiling is 4; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): The game build here is 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^s (Softcore): Under softcore rules you keep some of your inventory on death; ^r (Roleplay): Filed under roleplay; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
Which wipe timetable does Joe's Private Playland follow?
the force wipe is the basis for the estimate of Joe's Private Playland's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 19 days 2 hours. Filed in its tags: a monthly wipe schedule.
Player counts
How is Joe's Private Playland ranked compared with the rest?
The seven-day player-hours ranking places Joe's Private Playland at #15,346 and #1,547 in North America, among the top 71% of ranked servers. See also the quad servers, where it stands at #608.
How many players are on Joe's Private Playland at the moment?
Filed under offline: Joe's Private Playland, last seen 16 days 14 hours ago.
Server details
What Rust version is Joe's Private Playland on?
Rust network protocol 2634 and build 167398 on Linux is what you will find on Joe's Private Playland. The protocol must match before you can join, and Steam takes care of updating it.
Is Joe's Private Playland reachable, and does it stay up?
The server is down at this moment; the last sighting of Joe's Private Playland was 16 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 11 October 2026 it was first seen by Rust Server Index.
What is the location of Joe's Private Playland?
Joe's Private Playland gives North America as its location and the tag NA. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 66.51.98.70:28000.
How to join
How can you connect to Joe's Private Playland?
If you would rather use the console, press F1 in Rust and enter client.connect 66.51.98.70:28000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^m,^s,^r,NA,gmsoftcore,cs167398,ts4,^o^z
Game
gmsoftcore
mp50
ts4
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^s
Gameplay
^r
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
