Heralds' Rust Server
Online NA 66.51.96.69:28040 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- in 7d 15hThu 5 Nov, 19:00 UTCFW
- in 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 08:07 UTC26d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Heralds' Rust Server, which rules and settings apply?
The name of Heralds' Rust Server does not state a gather rate. The server sets a group limit of 4 players (quad). Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on Heralds' Rust Server?
Heralds' Rust Server runs a procedural map of size 4,000 with seed 303130808, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
Where does Heralds' Rust Server appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Heralds' Rust Server are Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Which tags are attached to Heralds' Rust Server, and what do they stand for?
These are the tags Heralds' Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What happens on wipe day at Heralds' Rust Server?
At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.
When does Heralds' Rust Server wipe?
One wipe a month is all Heralds' Rust Server runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 26 days 19 hours. A monthly wipe schedule is published in its tags.
Player counts
How is Heralds' Rust Server ranked compared with the rest?
The seven-day player-hours ranking places Heralds' Rust Server at #15,358 and #1,518 in North America, among the top 69% of ranked servers. See also the quad servers, where it stands at #624.
Is Heralds' Rust Server quiet or crowded?
The live count for Heralds' Rust Server stands at 0 players, out of 50 slots. Filed under seven-day average: 0 players.
Server details
What version does Heralds' Rust Server use?
Rust network protocol 2635 and build 168909, on Linux, is what Heralds' Rust Server runs. To join you need the same protocol; Steam handles the update.
How reliable is Heralds' Rust Server, and is it online now?
You will find Heralds' Rust Server online as of now. The uptime it reports puts the last restart at about 18 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on Heralds' Rust Server good?
The last 48 hours give an average of 5 server fps and a floor of 5. The entity count reached 91,287, covering buildings, deployables and all else in the world. Up to 2,672 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Which region is Heralds' Rust Server in?
The NA tag places Heralds' Rust Server, by its own listing, in North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 66.51.96.69:28040.
Connecting
How can you connect to Heralds' Rust Server?
If you would rather use the console, press F1 in Rust and enter client.connect 66.51.96.69:28040. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp50
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
