Rust Server IndexCard catalogue of Rust servers

Holdings11,739 servers51,557 players122 fresh wipes

Call no.NA15344 On the shelf · online

USA

Online NA 66.51.96.67:28035 checked 13m ago

Subjects 1. teams off 2. weekly wipes 3. modded4. oxide5. hardcore
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,344
top 69% · #1522 in NA
Last wipeWiped1 OCT2026 · 27d 5h ago
27d ago · weekly schedule
Next wipe
18h
Thu 29 Oct, 18:10 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

0246800:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:10 UTC, in 18h. Its weekly schedule tag · low confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 18hThu 29 Oct, 18:10 UTC
  2. in 7d 19hThu 5 Nov, 19:00 UTCFW
  3. in 14d 18hThu 12 Nov, 18:10 UTC
  4. in 21d 18hThu 19 Nov, 18:10 UTC
  5. in 28d 18hThu 26 Nov, 18:10 UTC
  6. in 35d 19hThu 3 Dec, 19:00 UTCFW
  7. in 42d 18hThu 10 Dec, 18:10 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:10 UTC FW27d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA 5/ 15
NA 1/ 100
NAMAX
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 31 on average
46/ 100
NA1000X
KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 5 on average
7/ 200
NA
NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 4 on average
0/ 16
NA 0/ 16
Reference desk

Quick answers

From the figures on this page.

Settings and map

On USA, which rules and settings apply?

No gather rate appears in the name USA. There is no published group limit. The server runs hardcore, The hardest mode from Facepunch. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on USA?

A procedural map of size 1,000 is generated by the game on USA.

Lists and filters

On Rust Server Index, which lists and filters carry USA?

These lists on Rust Server Index take USA: Modded Rust servers, filed by play style, Aim training servers, filed and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Weekly ^w, Hardcore ^h, Combat training ^d, Modded ^z and Oxide ^o; Wipe schedule: Weekly.

How should you read the tags listed for USA?

The server's own tags are listed here, and the game's server browser reads them: USA gives gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp50 (Max players): Player cap: 50; ts0 (Group limit): No teams here; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^w (Weekly): Wipes run on a weekly cycle; ^h (Hardcore): Hardcore: Facepunch's mode with fewer helpers and a harsher world; ^d (Combat training): Practise aim and PvP, with loot provided; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): North America is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on USA when wipe day comes?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

When does USA wipe?

Its schedule is unconfirmed: too few of USA's wipes are on record, and the prediction follows the tag. On Thursday 29 October at 18:10 UTC the next wipe is due. 27 days 5 hours is when its current world was made. Its tags carry a wipe schedule of once a week.

Player counts

What position does USA hold among Rust servers?

The seven-day player-hours ranking places USA at #15,344 and #1,522 in North America, among the top 69% of ranked servers.

How many players are on USA at the moment?

USA is currently showing 0 players on 50 slots. Filed under seven-day average: 0 players.

Operator and status

Which Rust build is USA running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on USA. To join you need the same protocol; Steam handles the update.

How reliable is USA, and is it online now?

The server is live at this moment: USA. Its reported uptime gives the last restart as roughly 10 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.

How well does USA perform?

Server fps held at 5 on average across the last 48 hours, never dropping below 5. Buildings, deployables and everything else in the world came to as many as 8,015 entities. The peak memory figure stood at 1,046 MB. What players feel as lag is low fps together with a rising entity count.

Which region is USA in?

Filed under North America by its own listing, USA carries the NA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 66.51.96.67:28035.

Joining the server

What is the way onto USA?

Enter client.connect 66.51.96.67:28035 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,^h,^d,NA,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp50
Max players Player cap: 50.
ts0
Group limit No teams here.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Difficulty

^h
Hardcore Hardcore: Facepunch's mode with fewer helpers and a harsher world.

Gameplay

^d
Combat training Practise aim and PvP, with loot provided.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.