Rust Server IndexCard catalogue of Rust servers

Holdings11,837 servers81,308 players263 fresh wipes

Call no.NA12419 On the shelf · online

SCAVENGERSHAVEN.NET (TEST SERVER)

Online NA 66.51.96.65:28010 checked 12m ago

Subjects 1. trio 2. weekly wipes 3. modded4. oxide
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#12,419
top 56% · #1372 in NA
Last wipeWiped24 OCT2026 · 5d 4h ago
5d ago · weekly schedule
Next wipe
1d 19h
Sat 31 Oct, 10:01 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

0246815:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 56% of all ranked servers, top 74% in NA, and #477 of the trio servers (top 76%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 10:01 UTC, in 1d 19h. Its weekly schedule tag · low confidence

usual gap
7.7 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. in 1d 19hSat 31 Oct, 10:01 UTC
  2. in 7d 4hThu 5 Nov, 19:00 UTCFW
  3. in 8d 19hSat 7 Nov, 10:01 UTC
  4. in 15d 19hSat 14 Nov, 10:01 UTC
  5. in 22d 19hSat 21 Nov, 10:01 UTC
  6. in 29d 19hSat 28 Nov, 10:01 UTC
  7. in 35d 4hThu 3 Dec, 19:00 UTCFW
  8. in 36d 19hSat 5 Dec, 10:01 UTC

The first 48 hours of its last wipes

Sat 24 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 10:01 UTC5d ago
1 – running 0
16 OCT 2026Fri 16 Oct, 17:53 UTC12d ago
0 – 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Rusticated.com - US Premium Trio | Thursday WipesNA · trio · weekly · 136 on average
13/ 150
NA
Rusticated.com - US Trio | Monday WipesNA · trio · weekly · 99 on average
38/ 150
NA
RustForNoobs.com | Solo Duo Trio | Weekly | USNA · trio · weekly · 13 on average
1/ 150
NA
Reddit.com/r/PlayRust - US TrioNA · trio · weekly · 12 on average
2/ 200
NA
RustForNoobs.com | Mondays | Solo Duo Trio | USNA · trio · weekly · 6 on average
5/ 150
NA
WARBANDITS.GG |Solo/Duo/Trio|Weekly| JUST WIPEDNA · trio · weekly · 2 on average
0/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on SCAVENGERSHAVEN.NET (TEST SERVER)?

No gather rate appears in the name SCAVENGERSHAVEN.NET (TEST SERVER). The group limit is 3 players, as stated (trio). The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on SCAVENGERSHAVEN.NET (TEST SERVER)?

Size 3,500, seed 1337: the game generates the procedural map on SCAVENGERSHAVEN.NET (TEST SERVER). The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is SCAV.GG.

Tags and filters

Which lists and filters on Rust Server Index is SCAVENGERSHAVEN.NET (TEST SERVER) filed under?

These lists on Rust Server Index take SCAVENGERSHAVEN.NET (TEST SERVER): Modded Rust servers, filed by play style, Trio servers, filed under group limit and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the tags listed for SCAVENGERSHAVEN.NET (TEST SERVER)?

These are the tags SCAVENGERSHAVEN.NET (TEST SERVER) publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts3 (Group limit): Groups are capped at 3; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on SCAVENGERSHAVEN.NET (TEST SERVER)?

At their busiest, its recent wipes drew 0 players on average. 7 hours into the latest wipe, the crowd reached its peak.

When does SCAVENGERSHAVEN.NET (TEST SERVER) wipe?

The prediction follows its tag, because too few of SCAVENGERSHAVEN.NET (TEST SERVER)'s wipes are on record to confirm the schedule. On Saturday 31 October at 10:01 UTC the next wipe is due. 5 days 4 hours is when its current world was made. Its tags carry a wipe schedule of once a week.

Population

Where does SCAVENGERSHAVEN.NET (TEST SERVER) sit in the rankings?

Filed under rankings: #12,419 for SCAVENGERSHAVEN.NET (TEST SERVER) on seven-day player hours, #1,372 in North America, top 56% overall. #477 is where it sits in the trio servers.

What does the player count on SCAVENGERSHAVEN.NET (TEST SERVER) look like?

SCAVENGERSHAVEN.NET (TEST SERVER) is currently showing 0 players on 50 slots. The seven-day average is 0 players; the peak reached 1.

Server details

What version does SCAVENGERSHAVEN.NET (TEST SERVER) use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on SCAVENGERSHAVEN.NET (TEST SERVER). The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of SCAVENGERSHAVEN.NET (TEST SERVER)?

The server is live at this moment: SCAVENGERSHAVEN.NET (TEST SERVER). Its reported uptime gives the last restart as roughly 2 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 October 2026.

Is the performance on SCAVENGERSHAVEN.NET (TEST SERVER) good?

The last 48 hours give an average of 5 server fps and a floor of 5. The entity count reached 111,248, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,443 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of SCAVENGERSHAVEN.NET (TEST SERVER)?

SCAVENGERSHAVEN.NET (TEST SERVER) gives North America as its location and the tag NA. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 66.51.96.65:28010.

Connecting

How can you connect to SCAVENGERSHAVEN.NET (TEST SERVER)?

Two ways in. Type client.connect 66.51.96.65:28010 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://www.scavengershaven.net/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts3
Group limit Groups are capped at 3.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.