Rust Server IndexCard catalogue of Rust servers

Holdings11,875 servers94,751 players395 fresh wipes

Call no.4956 On the shelf · online

Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]

Online 66.235.168.134:28145 checked 12m ago

Subjects 1. oxide
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#4,956
top 22%
Last wipeWiped15 OCT2026 · 13d 19h ago
13d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75119:0003:0012:0021:0006:0014:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510019:0003:0012:0021:0006:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
13.9 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 20:40 UTC13d ago
3 – running 0
1 OCT 2026Thu 1 Oct, 18:35 UTC FW27d ago
3 halved by day 8 14.1 days 0
18 SEP 2026Fri 18 Sep, 00:53 UTC41d ago
3 halved by day 2 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
448/ 500
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
454/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average
984/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
67/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average
998/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
22/ 250
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

You will find no gather rate in the name of Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

Generated by the game, the procedural map of Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] has size 4,250 and seed 1926677385. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

Filed under these Rust Server Index lists is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly], and what do they stand for?

Filed under these tags, as published by Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

Its recent wipes averaged 3 players at peak. The latest wipe peaked 2 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 5.

Which wipe timetable does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] follow?

No next wipe can be predicted for Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 13 days 19 hours.

Population

What position does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] hold among Rust servers?

The seven-day player-hours ranking places Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] at #4,956, among the top 22% of ranked servers.

How many players are on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] at the moment?

Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] is currently showing 0 players on 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. The busiest point in the last 48 hours was 05:00 UTC, averaging 1 players.

Operator and status

Which Rust build is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] running?

Rust network protocol 2635 and build 168909, on Windows, is what Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly], and is it online now?

The server is live at this moment: Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]. Its reported uptime gives the last restart as roughly 42 hours ago. It was up 162 of 168 hours across the last 7 full days, or 96% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] good?

Averaged over the last 48 hours, server fps was 71, with a low of 51. The entity count reached 108,470, covering buildings, deployables and all else in the world. Memory use reached as much as 3,562 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] hosted?

There is no region on record for Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 66.235.168.134:28145.

How to join

What is the way onto Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

If you would rather use the console, press F1 in Rust and enter client.connect 66.235.168.134:28145. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/cBFcCEQqu3.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.