Rust Server IndexCard catalogue of Rust servers

Holdings11,623 servers40,849 players117 fresh wipes

Call no.15984 Off the shelf · offline

serversizer-lab

Offline 66.206.15.46:28015 checked 23d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,984
top 71%
Last wipeWiped6 OCT2026 · 23d 14h ago
23d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average
45/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
87/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
186/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
5/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
251/ 300
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average
294/ 300
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does serversizer-lab run?

The name of serversizer-lab does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on serversizer-lab?

A procedural map, generated by the game, is what serversizer-lab runs.

Tags

Where does serversizer-lab appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include serversizer-lab are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for serversizer-lab?

These are the tags serversizer-lab publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): It runs build 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does serversizer-lab follow?

The record holds too few of serversizer-lab's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 14 hours.

Players and ranking

What position does serversizer-lab hold among Rust servers?

On player hours over seven days, serversizer-lab takes #15,984, within the top 71% of ranked servers.

Is serversizer-lab quiet or crowded?

At present serversizer-lab is offline; its last sighting was 23 days 13 hours ago.

Server details

What Rust version is serversizer-lab on?

Rust network protocol 2634 and build 166652, on Linux, is what serversizer-lab runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is serversizer-lab, and is it online now?

As of now serversizer-lab is offline, with its last appearance 23 days 13 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 6 October 2026.

Which region is serversizer-lab in?

serversizer-lab gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 66.206.15.46:28015.

Joining the server

How can you connect to serversizer-lab?

Two ways in. Type client.connect 66.206.15.46:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build It runs build 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.