Rust Server IndexCard catalogue of Rust servers

Holdings11,848 servers93,384 players381 fresh wipes

Call no.15402 Off the shelf · offline

Dan's Experiment PvE

Offline 66.114.157.174:28015 checked 40d ago

Subjects
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,402
no region published
Last wipeWiped5 SEP2026 · 53d 18h ago
53d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
470/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
440/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average
984/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
62/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average
983/ 250
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
23/ 250
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Dan's Experiment PvE run?

You will find no gather rate in the name of Dan's Experiment PvE. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Dan's Experiment PvE?

A procedural map, generated by the game, is what Dan's Experiment PvE runs.

Lists and filters

Which lists and filters on Rust Server Index is Dan's Experiment PvE filed under?

The Rust Server Index lists that include Dan's Experiment PvE are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Dan's Experiment PvE?

These are the tags Dan's Experiment PvE publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs163207 (Build): Build on file: 163207; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

When does Dan's Experiment PvE wipe?

The record holds too few of Dan's Experiment PvE's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 53 days 18 hours.

Players and ranking

Where does Dan's Experiment PvE sit in the rankings?

On player hours over seven days, Dan's Experiment PvE takes #15,402, within the top – of ranked servers.

How many players are on Dan's Experiment PvE at the moment?

The last check found Dan's Experiment PvE offline, last seen 40 days 10 hours ago.

Operator and status

What version does Dan's Experiment PvE use?

Rust network protocol 2633 and build 163207, on Windows, is what Dan's Experiment PvE runs. To join you need the same protocol; Steam handles the update.

Is Dan's Experiment PvE reachable, and does it stay up?

The server is down at this moment; the last sighting of Dan's Experiment PvE was 40 days 10 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Where in the world is Dan's Experiment PvE hosted?

No region is published by Dan's Experiment PvE. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 66.114.157.174:28015.

Joining the server

How can you connect to Dan's Experiment PvE?

Two ways in. Type client.connect 66.114.157.174:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs163207
Build Build on file: 163207.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.