Rust Server IndexCard catalogue of Rust servers

Holdings11,793 servers79,700 players247 fresh wipes

Call no.15202 Off the shelf · offline

Fun in the Sun PVE

Offline 66.113.12.51:28015 checked 12d ago

Subjects
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,202
top 70%
Last wipeWiped9 OCT2026 · 20d 9h ago
20d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
9 OCT 2026Fri 9 Oct, 13:16 UTC20d ago
0 – running 0
7 OCT 2026Wed 7 Oct, 21:07 UTC22d ago
0 – 1.7 days 0
1 OCT 2026Thu 1 Oct, 21:08 UTC FW28d ago
0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average
187/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
235/ 300
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
658/ 800
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
37/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
744/ 900
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average
599/ 725
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Fun in the Sun PVE run?

The name of Fun in the Sun PVE does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Fun in the Sun PVE?

Size 4,000, seed 1234: the game generates the procedural map on Fun in the Sun PVE. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Fun in the Sun PVE filed under?

Filed under these Rust Server Index lists is Fun in the Sun PVE: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Fun in the Sun PVE?

The server's own tags are listed here, and the game's server browser reads them: Fun in the Sun PVE gives gmrust (Game mode): Rust survival, as standard; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167058 (Build): Build on file: 167058; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on Fun in the Sun PVE?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Fun in the Sun PVE follow?

There is no next wipe to predict for Fun in the Sun PVE, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 days 9 hours is when its current world was made.

Population

Where does Fun in the Sun PVE sit in the rankings?

The seven-day player-hours ranking places Fun in the Sun PVE at #15,202, among the top 70% of ranked servers.

How many players are on Fun in the Sun PVE at the moment?

At present Fun in the Sun PVE is offline; its last sighting was 12 days 18 hours ago.

Server details

Which Rust build is Fun in the Sun PVE running?

Rust network protocol 2634 and build 167058, on Windows, is what Fun in the Sun PVE runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Fun in the Sun PVE, and is it online now?

Last seen 12 days 18 hours ago, Fun in the Sun PVE is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 14 September 2026.

Where in the world is Fun in the Sun PVE hosted?

There is no region on record for Fun in the Sun PVE; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 66.113.12.51:28015.

Joining the server

What steps lead onto Fun in the Sun PVE?

Two ways in. Type client.connect 66.113.12.51:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp20
Max players The queue ceiling sits at 20.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167058
Build Build on file: 167058.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.