Kapco411 Rogue Depot|4X|Highly modded|Custom Maps
Online NA 65.28.44.27:28060 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers, top 56% in NA, and #383 of the quad servers (top 46%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 12:03 UTC, in 1d 7h. Its biweekly schedule tag · low confidence
- usual gap
- 10 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- in 1d 7hThu 29 Oct, 12:03 UTC
- in 8d 13hThu 5 Nov, 19:00 UTCFW
- in 15d 7hThu 12 Nov, 12:03 UTC
- in 29d 7hThu 26 Nov, 12:03 UTC
- in 36d 13hThu 3 Dec, 19:00 UTCFW
- in 43d 7hThu 10 Dec, 12:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 12:03 UTC12d ago |
2 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 22:38 UTC FW26d ago |
1 | halved by day 1 | 13.6 days | 0 |
21 SEP 2026Mon 21 Sep, 22:32 UTC36d ago |
2 | halved by day 2 | 10 days | 0 |
17 SEP 2026Thu 17 Sep, 23:07 UTC40d ago |
1 | halved by day 2 | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps run?
Filed under gather rates: 4x, as the name of Kapco411 Rogue Depot|4X|Highly modded|Custom Maps states. The group limit is 4 players, as stated (quad). The server runs pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?
Generated by the game, the procedural map of Kapco411 Rogue Depot|4X|Highly modded|Custom Maps has size 6,000 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Welcome To Kapco411.
Tags
Where does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Kapco411 Rogue Depot|4X|Highly modded|Custom Maps: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags listed for Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?
Filed under these tags, as published by Kapco411 Rogue Depot|4X|Highly modded|Custom Maps and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts4 (Group limit): Groups are capped at 4; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^b (Biweekly): Two weeks between wipes; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How does a wipe day run on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?
The average peak across its recent wipes is 2 players. 2 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 2 the crowd had fallen below half when it didn't hold.
Which wipe timetable does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps follow?
Its schedule is unconfirmed: too few of Kapco411 Rogue Depot|4X|Highly modded|Custom Maps's wipes are on record, and the prediction follows the tag. On Thursday 29 October at 12:03 UTC the next wipe is due. Its present world dates from 12 days 16 hours. Its tags state wipes every two weeks.
Players and ranking
What position does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps hold among Rust servers?
On seven-day player hours, Kapco411 Rogue Depot|4X|Highly modded|Custom Maps takes #6,706 overall and #1,055 in North America, within the top 30% of ranked servers. #383 is where it sits in the quad servers.
What does the player count on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps look like?
The live count for Kapco411 Rogue Depot|4X|Highly modded|Custom Maps stands at 1 players, out of 100 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 22:00 UTC in the last 48 hours, averaging 1 players.
Server facts
Which Rust build is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps running?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps, and is it online now?
You will find Kapco411 Rogue Depot|4X|Highly modded|Custom Maps online as of now. Its reported uptime gives the last restart as roughly 15 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps good?
The last 48 hours give an average of 50 server fps and a floor of 28. The entity count reached 158,569, covering buildings, deployables and all else in the world. Memory use reached as much as 5,211 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps hosted?
The NA tag places Kapco411 Rogue Depot|4X|Highly modded|Custom Maps, by its own listing, in North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 65.28.44.27:28060.
How to join
What is the way onto Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?
If you would rather use the console, press F1 in Rust and enter client.connect 65.28.44.27:28060. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/28wbCQNMFW.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp100
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.