Rust Server IndexCard catalogue of Rust servers

Holdings11,855 servers100,368 players533 fresh wipes

Call no.NA12935 On the shelf · online

Kapco411 NILLA Server

Online NA 65.28.44.27:28050 checked 7m ago

Subjects 1. solo 2. vanilla3. modded4. oxide
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#12,935
top 58% · #1389 in NA
Last wipeWiped1 OCT2026 · 27d 21h ago
27d ago · no schedule published
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers, top 75% in NA, and #188 of the solo servers (top 84%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 6d 22hThu 5 Nov, 19:00 UTCFW
  2. in 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 22:28 UTC FW27d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Kapco411 NILLA Server, which rules and settings apply?

You will find no gather rate in the name of Kapco411 NILLA Server. Teams are not permitted; it is solo only. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Kapco411 NILLA Server?

Generated by the game, the procedural map of Kapco411 NILLA Server has size 4,800 and seed 857068156. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Kapco411 NILLA Server filed under?

Filed under these Rust Server Index lists is Kapco411 NILLA Server: Modded Rust servers, filed by play style, Solo Rust servers and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo.

What is meant by the tags on Kapco411 NILLA Server?

These are the tags Kapco411 NILLA Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts1 (Group limit): Groups are capped at 1; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on Kapco411 NILLA Server when wipe day comes?

The average peak across its recent wipes is 1 players. The latest wipe peaked 27 hours in.

When does Kapco411 NILLA Server wipe?

The only wipe on Kapco411 NILLA Server is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 27 days 21 hours is when its current world was made.

Population

How is Kapco411 NILLA Server ranked compared with the rest?

Filed under rankings: #12,935 for Kapco411 NILLA Server on seven-day player hours, #1,389 in North America, top 58% overall. #188 is where it sits in the solo servers.

Is Kapco411 NILLA Server quiet or crowded?

Kapco411 NILLA Server is currently showing 0 players on 100 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Over the last 48 hours, 03:00 UTC drew the highest average: 1 players.

Server facts

Which Rust build is Kapco411 NILLA Server running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Kapco411 NILLA Server. To join you need the same protocol; Steam handles the update.

How reliable is Kapco411 NILLA Server, and is it online now?

Right now Kapco411 NILLA Server is up and running. The uptime it reports puts the last restart at about 6 days 20 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 14 September 2026.

How well does Kapco411 NILLA Server perform?

Server fps held at 52 on average across the last 48 hours, never dropping below 28. The entity count reached 139,026, covering buildings, deployables and all else in the world. Up to 4,984 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is Kapco411 NILLA Server in?

Filed under North America by its own listing, Kapco411 NILLA Server carries the NA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 65.28.44.27:28050.

How to join

How can you connect to Kapco411 NILLA Server?

Enter client.connect 65.28.44.27:28050 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^v,NA,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts1
Group limit Groups are capped at 1.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.