Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event
Online NA 65.28.44.27:28048 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers, top 49% in NA, and #341 of the quad servers (top 41%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 11:58 UTC, in 1d 2h. Its biweekly schedule tag · low confidence
- usual gap
- 10 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 33%else halves by day 3.5
Coming wipes
- in 1d 2hThu 29 Oct, 11:58 UTC
- in 8d 9hThu 5 Nov, 19:00 UTCFW
- in 15d 2hThu 12 Nov, 11:58 UTC
- in 29d 2hThu 26 Nov, 11:58 UTC
- in 36d 9hThu 3 Dec, 19:00 UTCFW
- in 43d 2hThu 10 Dec, 11:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 11:58 UTC12d ago |
4 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 22:30 UTC FW26d ago |
5 | halved by day 5 | 13.6 days | 0 |
21 SEP 2026Mon 21 Sep, 22:22 UTC36d ago |
3 | halved by day 2 | 10 days | 0 |
17 SEP 2026Thu 17 Sep, 19:47 UTC40d ago |
4 | held half | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event, which rules and settings apply?
Filed under gather rates: 3x, as the name of Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event states. The server sets a group limit of 4 players (quad). The server runs pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event?
Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event runs a procedural map of size 4,500 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Kapco411 Custom.
Tags and filters
On Rust Server Index, which lists and filters carry Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event?
The Rust Server Index lists that include Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event are 3x Rust servers, filed, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.
Which tags are attached to Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event, and what do they stand for?
These are the tags Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts4 (Group limit): 4 is the largest team allowed; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^b (Biweekly): Every second week brings a wipe; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What should you expect on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event when wipe day comes?
The average peak across its recent wipes is 4 players. The latest wipe peaked 6 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 33% of the time. In the other cases, numbers dropped below half by day 3.5.
Which wipe timetable does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event follow?
Its schedule is unconfirmed: too few of Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event's wipes are on record, and the prediction follows the tag. On Thursday 29 October at 11:58 UTC the next wipe is due. The world it runs now was made 12 days 21 hours. Its tags state wipes every two weeks.
Players and ranking
Where does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event sit in the rankings?
On seven-day player hours, Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event takes #5,427 overall and #913 in North America, within the top 24% of ranked servers. See also the quad servers, where it stands at #341.
What does the player count on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event look like?
Filed under live counts: Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event, 0 players on 100 slots at present. The seven-day average is 0 players; the peak reached 2. Filed under busiest hour: 02:00 UTC in the last 48 hours, averaging 2 players.
Operator and status
What version does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event use?
Rust network protocol 2635 and build 168909, on Windows, is what Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event, and is it online now?
Right now Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event is up and running. Its reported uptime gives the last restart as roughly 20 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event perform?
Server fps held at 33 on average across the last 48 hours, never dropping below 15. Buildings, deployables and everything else in the world came to as many as 204,694 entities. Memory use reached as much as 6,017 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event?
Filed under North America by its own listing, Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event carries the NA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 65.28.44.27:28048.
Connecting
How can you connect to Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event?
Two ways in. Type client.connect 65.28.44.27:28048 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/kapco411.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp100
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.