Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc
Online 65.28.44.27:28045 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
- usual gap
- 14.6 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 8d 19hThu 5 Nov, 19:00 UTCFW
- in 36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 12:34 UTC11d ago |
3 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 23:21 UTC FW26d ago |
1 | halved by day 1 | 14.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc run?
Filed under gather rates: 4x, as the name of Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc states. A maximum of 10 players per group applies. The server runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
Size 3,072, seed 1337: the game generates the procedural map on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Welcome To Kapco411.
Tags
Where does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc are Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Roleplay servers, filed under RP. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which tags are attached to Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc, and what do they stand for?
Filed under these tags, as published by Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts10 (Group limit): The team ceiling is 10; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^r (Roleplay): This entry is a roleplay server; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What should you expect on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc when wipe day comes?
Its recent wipes averaged 2 players at peak. 6 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
Which wipe timetable does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc follow?
With the force wipe, Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 11 days 11 hours is when its current world was made. Its tags state a wipe schedule of once a month.
Players and ranking
How is Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc ranked compared with the rest?
On player hours over seven days, Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc takes #8,914, within the top 40% of ranked servers.
How many players are on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc at the moment?
The live count for Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc stands at 0 players, out of 100 slots. The seven-day average is 0 players; the peak reached 2. The busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.
Operator and status
What Rust version is Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc. To join you need the same protocol; Steam handles the update.
Is Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc reachable, and does it stay up?
You will find Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc online as of now. The uptime it reports puts the last restart at about 10 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc good?
The last 48 hours give an average of 60 server fps and a floor of 52. Buildings, deployables and everything else in the world came to as many as 34,117 entities. Up to 2,756 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Which region is Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc in?
There is no region on record for Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 65.28.44.27:28045.
How to join
What is the way onto Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
Enter client.connect 65.28.44.27:28045 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/kapco411.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp100
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.