Rust Server IndexCard catalogue of Rust servers

Holdings11,773 servers67,310 players192 fresh wipes

Call no.15938 Off the shelf · offline

Smelly Shaft

Offline 65.21.84.250:28015 checked 27d ago

Subjects
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,938
top 69%
Last wipeWiped1 OCT2026 · 27d 13h ago
27d ago · no schedule published
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 6hThu 5 Nov, 19:00 UTCFW
  2. in 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 23:28 UTC FW27d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
536/ 525
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
408/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
54/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
51/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
58/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
167/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Smelly Shaft run?

The name of Smelly Shaft does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Smelly Shaft?

Generated by the game, the procedural map of Smelly Shaft has size 4,500 and seed 1907403889. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Where does Smelly Shaft appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Smelly Shaft: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Smelly Shaft?

These are the tags Smelly Shaft publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at Smelly Shaft?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Smelly Shaft follow?

With the force wipe, Smelly Shaft wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 27 days 13 hours.

Population

How is Smelly Shaft ranked compared with the rest?

Filed under rankings: #15,938 for Smelly Shaft on seven-day player hours, top 69% overall.

Is Smelly Shaft quiet or crowded?

At present Smelly Shaft is offline; its last sighting was 27 days 9 hours ago.

Server details

Which Rust build is Smelly Shaft running?

Rust network protocol 2634 and build 166494 on Linux is what you will find on Smelly Shaft. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Smelly Shaft?

Last seen 27 days 9 hours ago, Smelly Shaft is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 29 September 2026.

Where in the world is Smelly Shaft hosted?

There is no region on record for Smelly Shaft; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 65.21.84.250:28015.

Connecting

How can you connect to Smelly Shaft?

Two ways in. Type client.connect 65.21.84.250:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players 100 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.