Rust Server IndexCard catalogue of Rust servers

Holdings11,619 servers31,668 players74 fresh wipes

Call no.15351 On the shelf · online

LoyalFriends

Online 65.109.155.79:28015 checked 13m ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipeWiped1 OCT2026 · 27d 8h ago
27d ago · monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 13hThu 5 Nov, 19:00 UTCFW
  2. in 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 21:32 UTC FW27d ago
2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
17/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
5/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average
64/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average
37/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average
4/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average
52/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does LoyalFriends run?

The name of LoyalFriends does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on LoyalFriends?

LoyalFriends runs a procedural map of size 4,500 with seed 2147483647, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Where does LoyalFriends appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take LoyalFriends: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to LoyalFriends, and what do they stand for?

These are the tags LoyalFriends publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on LoyalFriends when wipe day comes?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 0 hours in.

How often is LoyalFriends wiped, and on what schedule?

With the force wipe, LoyalFriends wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 27 days 8 hours. Its tags state a wipe schedule of once a month.

Population

How is LoyalFriends ranked compared with the rest?

The seven-day player-hours ranking places LoyalFriends at #15,351, among the top 69% of ranked servers.

Is LoyalFriends quiet or crowded?

Filed under live counts: LoyalFriends, 0 players on 100 slots at present. Averaged over the last seven days, the count is 0 players.

Server details

What Rust version is LoyalFriends on?

Rust network protocol 2635 and build 168909, on Linux, is what LoyalFriends runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of LoyalFriends?

You will find LoyalFriends online as of now. The uptime it reports puts the last restart at about 22 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on LoyalFriends?

Server fps held at 100 on average across the last 48 hours, never dropping below 68. Buildings, deployables and everything else in the world came to as many as 124,416 entities. Up to 4,038 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is LoyalFriends in?

No region is published by LoyalFriends. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 65.109.155.79:28015.

Connecting

What steps lead onto LoyalFriends?

If you would rather use the console, press F1 in Rust and enter client.connect 65.109.155.79:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://h0lysp4nk.com.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.