Rust Server IndexCard catalogue of Rust servers

Holdings11,691 servers58,743 players104 fresh wipes

Call no.2892 On the shelf · online

Fusion 3.64 (test)

Online 64.74.161.94:28015 checked 10m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
1/ 30
3% full
7-day average
1
peak 4
Rank
#2,892
top 13%
Last wipeWiped1 OCT2026 · 26d 15h ago
26d ago · monthly schedule
Next wipe
8d 8h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

usual gap
1.7 daysbetween real wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. in 8d 8hThu 5 Nov, 19:00 UTCFW
  2. in 36d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:47 UTC FW26d ago
1 – running 0
30 SEP 2026Wed 30 Sep, 01:39 UTC28d ago
1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
RUMINI-Rust =|PVE|Нервы|На|Пределе|=EU · groups of 8+ · monthly · 2 on average
1/ 22
4/ 40
7/ 100
BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONSgroups of 100+ · biweekly · 8 on average
4/ 200
EU25X
EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|ShopEU · groups of 15+ · 25x · monthly · 5 on average
3/ 100
3X
RustOfWarPvE x3-15 Loot+NoRaid NoKill Wipe17.10groups of 10+ · 3x · biweekly · 3 on average
1/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Fusion 3.64 (test)?

The name of Fusion 3.64 (test) does not state a gather rate. The group limit is 8 players, the game's default. Filed under minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Fusion 3.64 (test)?

Generated by the game, the procedural map of Fusion 3.64 (test) has size 4,500 and seed 138020313. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does Fusion 3.64 (test) appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Fusion 3.64 (test): Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to Fusion 3.64 (test), and what do they stand for?

These are the tags Fusion 3.64 (test) publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): Player cap: 30; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on Fusion 3.64 (test) when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

When does Fusion 3.64 (test) wipe?

The only wipe on Fusion 3.64 (test) is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 26 days 15 hours. A monthly wipe schedule is published in its tags.

Player counts

What position does Fusion 3.64 (test) hold among Rust servers?

Filed under rankings: #2,892 for Fusion 3.64 (test) on seven-day player hours, top 13% overall.

Is Fusion 3.64 (test) quiet or crowded?

Filed under live counts: Fusion 3.64 (test), 1 players on 30 slots at present. Averaged across seven days: 1 players, peaking at 4. Over the last 48 hours, 01:00 UTC drew the highest average: 3 players.

Server details

What version does Fusion 3.64 (test) use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Fusion 3.64 (test). To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Fusion 3.64 (test)?

You will find Fusion 3.64 (test) online as of now. Its reported uptime gives the last restart as roughly 4 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 18 September 2026.

What is performance like on Fusion 3.64 (test)?

Server fps held at 89 on average across the last 48 hours, never dropping below 37. Buildings, deployables and everything else in the world came to as many as 200,500 entities. The peak memory figure stood at 5,339 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is Fusion 3.64 (test) in?

No region is published by Fusion 3.64 (test). What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 64.74.161.94:28015.

How to join

What is the way onto Fusion 3.64 (test)?

If you would rather use the console, press F1 in Rust and enter client.connect 64.74.161.94:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://fusion364.wixsite.com/rust.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^m,^e,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp30
Max players Player cap: 30.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^e
Minigames Minigames: arenas, Bedwars, parkour and more.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.