Atlas - 10x Development (Staging)
Offline 64.40.8.251:28160 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Atlas - 10x Development (Staging)?
Filed under gather rates: 10x, as the name of Atlas - 10x Development (Staging) states. The server sets a group limit of 30 players. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.
Tags
Where does Atlas - 10x Development (Staging) appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Atlas - 10x Development (Staging) are 10x Rust servers and Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Which tags are attached to Atlas - 10x Development (Staging), and what do they stand for?
These are the tags Atlas - 10x Development (Staging) publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Player cap: 100; ts30 (Group limit): The team ceiling is 30; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166257 (Build): The game build here is 166257; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; modded (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
Which wipe timetable does Atlas - 10x Development (Staging) follow?
Atlas - 10x Development (Staging)'s rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 29 days 13 hours is when its current world was made.
Player counts
Where does Atlas - 10x Development (Staging) sit in the rankings?
Filed under rankings: #16,275 for Atlas - 10x Development (Staging) on seven-day player hours, top 69% overall.
What does the player count on Atlas - 10x Development (Staging) look like?
At present Atlas - 10x Development (Staging) is offline; its last sighting was 27 days 13 hours ago.
Server facts
What version does Atlas - 10x Development (Staging) use?
Rust network protocol 2634 and build 166257 on Linux is what you will find on Atlas - 10x Development (Staging). The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Atlas - 10x Development (Staging), and is it online now?
As of now Atlas - 10x Development (Staging) is offline, with its last appearance 27 days 13 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 29 September 2026.
What is the location of Atlas - 10x Development (Staging)?
There is no region on record for Atlas - 10x Development (Staging); it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 64.40.8.251:28160.
Connecting
What is the way onto Atlas - 10x Development (Staging)?
If you would rather use the console, press F1 in Rust and enter client.connect 64.40.8.251:28160. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts30,^o^z,modded
Game
gmvanilla
mp100
ts30
v2634
cs166257
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.