Rust Server IndexCard catalogue of Rust servers

Holdings11,696 servers45,884 players101 fresh wipes

Call no.15379 Off the shelf · offline

Atlas - Monthly Development

Offline 64.40.8.251:28130 checked 8d ago

Subjects 1. weekly wipes 2. vanilla3. modded4. oxide
Players now
0/ ?
7-day average
0
peak –
Rank
#15,379
top 70%
Last wipeWiped1 OCT2026 · 27d 6h ago
27d ago · weekly schedule
Next wipe
17h
Thu 29 Oct, 17:50 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct13 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:50 UTC, in 17h. Its weekly schedule tag · low confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 17hThu 29 Oct, 17:50 UTC
  2. in 7d 18hThu 5 Nov, 19:00 UTCFW
  3. in 14d 17hThu 12 Nov, 17:50 UTC
  4. in 21d 17hThu 19 Nov, 17:50 UTC
  5. in 28d 17hThu 26 Nov, 17:50 UTC
  6. in 35d 18hThu 3 Dec, 19:00 UTCFW
  7. in 42d 17hThu 10 Dec, 17:50 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:50 UTC FW27d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
46/ 225
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
7/ 200
NA
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
17/ 100
EU
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average
10/ 175
EA
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average
29/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Atlas - Monthly Development, which rules and settings apply?

You will find no gather rate in the name of Atlas - Monthly Development. The server sets a group limit of 16 players. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.

Lists and filters

Which lists and filters on Rust Server Index is Atlas - Monthly Development filed under?

These lists on Rust Server Index take Atlas - Monthly Development: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What is meant by the tags on Atlas - Monthly Development?

The server's own tags are listed here, and the game's server browser reads them: Atlas - Monthly Development gives gmvanilla (Game mode): Unmodified survival rules; mp0 (Max players): Player cap: 0; ts16 (Group limit): The team ceiling is 16; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^w (Weekly): The server wipes weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; modded (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at Atlas - Monthly Development?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

When does Atlas - Monthly Development wipe?

Its schedule is unconfirmed: too few of Atlas - Monthly Development's wipes are on record, and the prediction follows the tag. On Thursday 29 October at 17:50 UTC the next wipe is due. Its present world dates from 27 days 6 hours. Its tags carry a wipe schedule of once a week.

Players and ranking

How is Atlas - Monthly Development ranked compared with the rest?

Filed under rankings: #15,379 for Atlas - Monthly Development on seven-day player hours, top 70% overall.

Is Atlas - Monthly Development quiet or crowded?

Filed under offline: Atlas - Monthly Development, last seen 8 days 7 hours ago.

Server facts

Which Rust build is Atlas - Monthly Development running?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Atlas - Monthly Development. To join you need the same protocol; Steam handles the update.

Is Atlas - Monthly Development reachable, and does it stay up?

Last seen 8 days 7 hours ago, Atlas - Monthly Development is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 21 September 2026 it was first seen by Rust Server Index.

Which region is Atlas - Monthly Development in?

No region is published by Atlas - Monthly Development. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 64.40.8.251:28130.

Joining the server

How can you connect to Atlas - Monthly Development?

Enter client.connect 64.40.8.251:28130 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^w,^v,gmvanilla,cs167781,ts16,^o^z,modded

Game

gmvanilla
Game mode Unmodified survival rules.
mp0
Max players Player cap: 0.
ts16
Group limit The team ceiling is 16.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build Build on file: 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^w
Weekly The server wipes weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.
modded
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.