Atlas - Monthly Development
Offline 64.40.8.251:28130 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:50 UTC, in 17h. Its weekly schedule tag · low confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- in 17hThu 29 Oct, 17:50 UTC
- in 7d 18hThu 5 Nov, 19:00 UTCFW
- in 14d 17hThu 12 Nov, 17:50 UTC
- in 21d 17hThu 19 Nov, 17:50 UTC
- in 28d 17hThu 26 Nov, 17:50 UTC
- in 35d 18hThu 3 Dec, 19:00 UTCFW
- in 42d 17hThu 10 Dec, 17:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 17:50 UTC FW27d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Atlas - Monthly Development, which rules and settings apply?
You will find no gather rate in the name of Atlas - Monthly Development. The server sets a group limit of 16 players. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.
Lists and filters
Which lists and filters on Rust Server Index is Atlas - Monthly Development filed under?
These lists on Rust Server Index take Atlas - Monthly Development: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What is meant by the tags on Atlas - Monthly Development?
The server's own tags are listed here, and the game's server browser reads them: Atlas - Monthly Development gives gmvanilla (Game mode): Unmodified survival rules; mp0 (Max players): Player cap: 0; ts16 (Group limit): The team ceiling is 16; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^w (Weekly): The server wipes weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; modded (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at Atlas - Monthly Development?
Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.
When does Atlas - Monthly Development wipe?
Its schedule is unconfirmed: too few of Atlas - Monthly Development's wipes are on record, and the prediction follows the tag. On Thursday 29 October at 17:50 UTC the next wipe is due. Its present world dates from 27 days 6 hours. Its tags carry a wipe schedule of once a week.
Players and ranking
How is Atlas - Monthly Development ranked compared with the rest?
Filed under rankings: #15,379 for Atlas - Monthly Development on seven-day player hours, top 70% overall.
Is Atlas - Monthly Development quiet or crowded?
Filed under offline: Atlas - Monthly Development, last seen 8 days 7 hours ago.
Server facts
Which Rust build is Atlas - Monthly Development running?
Rust network protocol 2634 and build 167781 on Linux is what you will find on Atlas - Monthly Development. To join you need the same protocol; Steam handles the update.
Is Atlas - Monthly Development reachable, and does it stay up?
Last seen 8 days 7 hours ago, Atlas - Monthly Development is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 21 September 2026 it was first seen by Rust Server Index.
Which region is Atlas - Monthly Development in?
No region is published by Atlas - Monthly Development. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 64.40.8.251:28130.
Joining the server
How can you connect to Atlas - Monthly Development?
Enter client.connect 64.40.8.251:28130 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2634,^w,^v,gmvanilla,cs167781,ts16,^o^z,modded
Game
gmvanilla
mp0
ts16
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.