Atlas - 10x Development
Online EU · uk1 64.40.8.251:29020 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 10:31 UTC, in 3d 16h. Its weekly schedule tag · low confidence
- usual gap
- 10.2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- in 3d 16hSun 1 Nov, 10:31 UTC
- in 8d 0hThu 5 Nov, 19:00 UTCFW
- in 10d 16hSun 8 Nov, 10:31 UTC
- in 17d 16hSun 15 Nov, 10:31 UTC
- in 24d 16hSun 22 Nov, 10:31 UTC
- in 31d 16hSun 29 Nov, 10:31 UTC
- in 36d 0hThu 3 Dec, 19:00 UTCFW
- in 38d 16hSun 6 Dec, 10:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
18 OCT 2026Sun 18 Oct, 10:31 UTC10d ago |
6 | – | running | 0 |
2 OCT 2026Fri 2 Oct, 15:34 UTC26d ago |
3 | halved by day 3 | 15.8 days | 0 |
27 SEP 2026Sun 27 Sep, 22:34 UTC30d ago |
1 | halved by day 1 | 4.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Atlas - 10x Development?
Filed under gather rates: 10x, as the name of Atlas - 10x Development states. The server sets a group limit of 20 players. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Tags
Where does Atlas - 10x Development appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Atlas - 10x Development are 10x Rust servers, Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
How should you read the tags listed for Atlas - 10x Development?
The server's own tags are listed here, and the game's server browser reads them: Atlas - 10x Development gives gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): 0 slots are available; ts20 (Group limit): 20 is the largest team allowed; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $ruk1 (Region code): uk1 is the region code recorded here; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; modded (Modded): Plugins or changed settings put this under Modded; EU (Europe): The browser files it under Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How does a wipe day run on Atlas - 10x Development?
At their busiest, its recent wipes drew 3 players on average. The latest wipe peaked 6 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.
Which wipe timetable does Atlas - 10x Development follow?
Too few wipes of Atlas - 10x Development are recorded to confirm its schedule, so the tag sets the prediction. Dated for Sunday 1 November at 10:31 UTC: its next wipe. The world it runs now was made 10 days 7 hours. Its tags carry a wipe schedule of once a week.
Population
Where does Atlas - 10x Development sit in the rankings?
On seven-day player hours, Atlas - 10x Development takes #8,948 overall and #2,179 in Europe, within the top 40% of ranked servers.
Is Atlas - 10x Development quiet or crowded?
Atlas - 10x Development is currently showing 0 players. The seven-day average is 0 players; the peak reached 2. Over the last 48 hours, 20:00 UTC drew the highest average: 0 players.
Server details
What Rust version is Atlas - 10x Development on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Atlas - 10x Development. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Atlas - 10x Development?
Right now Atlas - 10x Development is up and running. Of the last 7 full days, 157 of 168 hours were up, 93% of the time. It was first recorded by Rust Server Index on 13 September 2026.
What is the location of Atlas - 10x Development?
The EU tag places Atlas - 10x Development in Europe by its own listing, and its region code is uk1. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 64.40.8.251:29020.
How to join
What is the way onto Atlas - 10x Development?
Two ways in. Type client.connect 64.40.8.251:29020 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$ruk1,v2635,^w,EU,gmvanilla,cs168909,ts20,^o^z,modded
Game
gmvanilla
mp0
ts20
v2635
cs168909
ptrak
$ruk1
Wipe schedule
^w
Mods and access
^o
^z
modded
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.