Rust Server IndexCard catalogue of Rust servers

Holdings11,877 servers95,616 players149 fresh wipes

Call no.8748 Off the shelf · offline

Teddys Aimtrain Beta

Offline 64.40.8.245:34015 checked 5d ago

Subjects 1. modded2. oxide
Players now
0/ 20
0% full
7-day average
0
peak 3
Rank
#8,748
top 40%
Last wipeWiped15 OCT2026 · 12d 17h ago
12d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.2 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 01:55 UTC12d ago
2 – running 1
14 OCT 2026Wed 14 Oct, 02:47 UTC13d ago
4 – 1 days 1
11 OCT 2026Sun 11 Oct, 21:04 UTC15d ago
4 held half 2.2 days 2
1 OCT 2026Thu 1 Oct, 23:09 UTC FW25d ago
2 held half 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

3/ 100
NA 19/ 20
MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average
11/ 100
EU 15/ 100
NA 0/ 100
NA
NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 4 on average
0/ 16
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Teddys Aimtrain Beta?

The name of Teddys Aimtrain Beta does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Teddys Aimtrain Beta?

Size 4,000, seed 1337: the game generates the procedural map on Teddys Aimtrain Beta. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Tags

Where does Teddys Aimtrain Beta appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Teddys Aimtrain Beta are Modded Rust servers, filed by play style and Aim training servers, filed. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on Teddys Aimtrain Beta?

Filed under these tags, as published by Teddys Aimtrain Beta and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on Teddys Aimtrain Beta when wipe day comes?

The average peak across its recent wipes is 3 players. The latest wipe peaked 14 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

How often is Teddys Aimtrain Beta wiped, and on what schedule?

No next wipe can be predicted for Teddys Aimtrain Beta: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 12 days 17 hours.

Player counts

Where does Teddys Aimtrain Beta sit in the rankings?

Filed under rankings: #8,748 for Teddys Aimtrain Beta on seven-day player hours, top 40% overall.

Is Teddys Aimtrain Beta quiet or crowded?

Filed under offline: Teddys Aimtrain Beta, last seen 5 days 21 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 3.

Server details

Which Rust build is Teddys Aimtrain Beta running?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Teddys Aimtrain Beta. The protocol must match before you can join, and Steam takes care of updating it.

Is Teddys Aimtrain Beta reachable, and does it stay up?

The server is down at this moment; the last sighting of Teddys Aimtrain Beta was 5 days 21 hours ago. It was up 46 of 168 hours across the last 7 full days, or 27% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of Teddys Aimtrain Beta?

There is no region on record for Teddys Aimtrain Beta; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 64.40.8.245:34015.

Joining the server

How can you connect to Teddys Aimtrain Beta?

Two ways in. Type client.connect 64.40.8.245:34015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players The queue ceiling sits at 20.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.