Rust Server IndexCard catalogue of Rust servers

Holdings11,692 servers45,091 players101 fresh wipes

Call no.6330 On the shelf · online

Team Dolny

Online 64.40.8.221:28215 checked 9m ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 2
0% full
7-day average
0
peak 2
Rank
#6,330
top 28%
Last wipeWiped1 OCT2026 · 27d 5h ago
27d ago · no schedule published
Next wipe
7d 18h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5201:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 18hThu 5 Nov, 19:00 UTCFW
  2. in 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:27 UTC FW27d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 249 on average
312/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average
145/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average
155/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
16/ 200
62/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
17/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Team Dolny?

You will find no gather rate in the name of Team Dolny. The group limit is 8 players, the game's default. The server runs pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on Team Dolny?

Size 4,500, seed 706327830: the game generates the procedural map on Team Dolny. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does Team Dolny appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Team Dolny: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Team Dolny?

These are the tags Team Dolny publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on Team Dolny?

At their busiest, its recent wipes drew 2 players on average. 16 hours into the latest wipe, the crowd reached its peak.

How often is Team Dolny wiped, and on what schedule?

One wipe a month is all Team Dolny runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 27 days 5 hours.

Player counts

What position does Team Dolny hold among Rust servers?

Filed under rankings: #6,330 for Team Dolny on seven-day player hours, top 28% overall.

What does the player count on Team Dolny look like?

Filed under live counts: Team Dolny, 0 players on 2 slots at present. The seven-day average is 0 players; the peak reached 2. Over the last 48 hours, 18:00 UTC drew the highest average: 2 players.

Server facts

Which Rust build is Team Dolny running?

Rust network protocol 2635 and build 168909, on Linux, is what Team Dolny runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Team Dolny reachable, and does it stay up?

Right now Team Dolny is up and running. The uptime it reports puts the last restart at about 30 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on Team Dolny good?

Averaged over the last 48 hours, server fps was 6, with a low of 5. The entity count reached 136,455, covering buildings, deployables and all else in the world. Up to 6,794 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of Team Dolny?

No region is published by Team Dolny. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 64.40.8.221:28215.

Connecting

What steps lead onto Team Dolny?

Two ways in. Type client.connect 64.40.8.221:28215 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.